Datasheets/Thousand Sons/Sekhetar Cohort
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Sekhetar Cohort

Thousand Sons detachment

Sekhetar Cohort

<i>Some amongst the sorcerers of the Thousand Sons have learned to channel their wills through the mechanical bodies of Sekhetar Robots, rendering the constructs exten…

62.0%
win rate
79
games
7%
faction share

Detachment ability

always on · no CP

Ensorcelled Animus

<ul><li>Friendly <k>SEKHETAR ROBOTS</k> unit’s attacks have <k>[Psychic]</k>.</li> <li>Friendly <k>Thousand Sons Psyker</k> units have the following ability:</li></ul>

<b>Infusion (Aura):</b> While a friendly <k>SEKHETAR ROBOTS</k> unit is within 12" of this unit, that unit’s melee attacks have +1 <b>WS</b>.

Full wording ▾

<i>Some amongst the sorcerers of the Thousand Sons have learned to channel their wills through the mechanical bodies of Sekhetar Robots, rendering the constructs extensions of their own subtle bodies.</i>

Stratagems

3 · every one costs 1 CP

Movement

1CP

Arcane Venting

End of your Movement phase.

Select one <b>objective</b> your unit is controlling. That <b>objective</b> is <b>secured</b>.

Walker · Vehicle · Sekhetar RobotsFull rule ▾

Target: One friendly <k>SEKHETAR ROBOTS</k> unit.

Shooting

1CP

Ectoplasmic Extrusion

Your Shooting phase, when a friendly <k>SEKHETAR ROBOTS</k> unit within 12" of a friendly <k>Thousand Sons Psyker</k> unit starts an <b>action</b>.

That <b>action</b> does not prevent your unit from being <b>eligible to shoot</b>.

Walker · Vehicle · Sekhetar RobotsFull rule ▾

Target: That <k>SEKHETAR ROBOTS</k> unit.

1CP

Warp Fields

Your opponent’s Shooting phase, when an enemy unit targets a friendly <k>SEKHETAR ROBOTS</k> unit within 12" of a friendly <k>Thousand Sons Psyker</k> unit.

Ranged attacks that target your unit with a <b>S</b> greater than your unit’s <b>T</b> have ‑1 to <b>wound rolls</b>.

Walker · Vehicle · Sekhetar RobotsFull rule ▾

Target: That <k>SEKHETAR ROBOTS</k> unit.

Enhancements

2

EnhancementPtsWhat it does
Occulus Infernum20<k>Sorcerer/Exalted Sorcerer</k> model only. In your Movement phase, at the start or end of this unit’s move, you can select one friendly <k>SEKHETAR ROBOTS</k> unit within 6" of this unit. That unit’s ranged attacks have +1 <b>BS</b> until the start of your next turn.
Walking Rampart30<k>Sorcerer</k>/<k>Exalted Sorcerer</k> model only. This model has the following abilities: <ul><li><b>Soul Bound:</b> In your Movement phase, at the start or end of this unit’s move, you can select one friendly <k>SEKHETAR ROBOTS</k> unit within 3" of this model. That <k>SEKHETAR ROBOTS</k> unit <b>heals</b> D3+1 wounds.</li> <li><b>Kine‑shielded Guardians:</b> While this model is within 3" of a friendly <k>SEKHETAR ROBOTS</k> unit, this model has <b>Lone Operative</b>.</li></ul>