
Tyranids detachment
Talons of the Norn Queen
<i>Capable of incredibly complex reasoning and a frightening level of self‑direction, Norn Emissaries and Assimilators display great agency and alien cunning in the co…
Detachment ability
always on · no CP
Higher Imperatives
Friendly <k>Norn Emissary/Norn Assimilator</k> units have the following ability:
<b>Protean Purpose:</b> (Once per battle, per unit) In your Command phase, you can use this ability. If you do, this unit can make a selection for its <b>Singular Purpose</b> ability (this replaces the previous selection).
Full wording ▾
<i>Capable of incredibly complex reasoning and a frightening level of self‑direction, Norn Emissaries and Assimilators display great agency and alien cunning in the completion of their tasks.</i>
Stratagems
3 · every one costs 1 CP
Shooting
Tanglestrike Rounds
Your Shooting phase, when a friendly <k>Norn Assimilator</k> unit has shot.Select one enemy unit hit by those attacks. That enemy unit is <b>tethered</b> until the start of your next Command phase: <ul><li>While a unit is <b>tethered</b>, that unit has ‑2" <b>M</b>.</li></ul>
Fight
Lesser Prey
Fight phase, when a friendly <k>Norn Assimilator/Norn Emissary</k> unit is <b>selected to fight</b>.Your unit’s melee attacks have +2 <b>S</b>.
Monster · PsykerFull rule ▾
Target: That <k>Norn Assimilator/Norn Emissary</k> unit.
Other
Catalytic Biofortification
Any phase, when a friendly <k>Norn Assimilator</k> unit suffers a mortal wound.Your unit has <b>Feel No Pain 4+</b> against <b>mortal wounds</b>.
Enhancements
2
Meta
current edition
47.8%
▼8.0
Other Tyranids detachments

