
Tyranids detachment
Assimilation Swarm
Even as the beasts of the Assimilation Swarm stalk across the battlefield they make use of the abundant biomass yielded up by the prey world’s slow demise. Warrior org…
Detachment ability
always on · no CP
Feed the Swarm
In your Command phase, each HARVESTER unit from your army can Regenerate one friendly TYRANIDS unit that is within 6" of it. A unit can only be regenerated once per phase. Each time a unit regenerates, do one of the following:
Full wording ▾
Even as the beasts of the Assimilation Swarm stalk across the battlefield they make use of the abundant biomass yielded up by the prey world’s slow demise. Warrior organisms heal even the most grievous wounds in moments, or stagger upright and return to the fight after they seemed slain. A strain of revolting vitality flows through the Tyranid broods as though leeched direct from their dismayed victims.
Stratagems
6
Command
Tyrannoformed
Strategic PloyCommand phase.That objective marker remains under your control until your opponent’s Level of Control over that objective marker is greater than yours at the end of a phase.
Infantry · Swarm · Monster · Smoke · HarvesterFull rule ▾
Target: One HARVESTER unit from your army that is within range of an objective marker you control.
Shooting
Ablative Carapace
Epic DeedYour opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.Until the end of the phase, models in your unit have the Feel No Pain 5+ ability. If your unit is within range of an objective marker you control, until the end of the phase models in your unit have the Feel No Pain 4+ ability instead.
Infantry · Swarm · Monster · Smoke · HarvesterFull rule ▾
Target: One HARVESTER unit from your army that was selected as the target of one or more of the attacking unit’s attacks.
Fight
Ablative Carapace
Epic DeedYour opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.Until the end of the phase, models in your unit have the Feel No Pain 5+ ability. If your unit is within range of an objective marker you control, until the end of the phase models in your unit have the Feel No Pain 4+ ability instead.
Infantry · Swarm · Monster · Smoke · HarvesterFull rule ▾
Target: One HARVESTER unit from your army that was selected as the target of one or more of the attacking unit’s attacks.
Secure Biomass
Strategic PloyFight phase.Until the end of the phase, melee weapons equipped by models in your unit have the [LETHAL HITS] ability. If your unit is a HARVESTER unit, each time a model in that unit makes a melee attack, a successful unmodified Hit roll of 5+ scores a Critical Hit as well.
Epic Hero · Character · Infantry · Beast · Swarm · Vehicle · Monster · Aircraft · Titanic · Psyker · Fly · Burrower · Smoke · TyranidsFull rule ▾
Target: One TYRANIDS unit from your army that has not been selected to fight this phase.
Rapacious Hunger
Battle TacticYour Fight phase.Your unit immediately Regenerates (See Feed the Swarm). When doing so, if your unit is a HARVESTER unit and you choose for one model to regain up to D3 lost wounds, that model regains up to 3 lost wounds instead.
Epic Hero · Character · Infantry · Beast · Swarm · Vehicle · Monster · Aircraft · Titanic · Psyker · Fly · Burrower · Smoke · TyranidsFull rule ▾
Target: One TYRANIDS unit from your army that just destroyed an enemy unit.
Other
Broodguard Impulse
Epic DeedAny phase.Until the end of the battle, each time a friendly TYRANIDS model makes an attack that targets the enemy unit that just destroyed your HARVESTER unit, add 1 to the Wound roll.
Infantry · Swarm · Monster · Smoke · HarvesterFull rule ▾
Target: One HARVESTER unit from your army that was just destroyed. You can use this Stratagem on that unit even though it was just destroyed.
Reclaim Biomass
Strategic PloyAny phase, when a **TYRANIDS** unit from your army is destroyed, before the last model in it is removed from play.Regenerate one friendly TYRANIDS unit within 6" of your HARVESTER unit (See Feed the Swarm).
Infantry · Swarm · Monster · Smoke · HarvesterFull rule ▾
Target: One HARVESTER unit from your army that is within 6" of that destroyed unit.
Enhancements
4
Meta
current edition
50.2%
▲1.0
Other Tyranids detachments

