Datasheets/Necrons/Starshatter Arsenal
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Starshatter Arsenal

Necrons detachment

Starshatter Arsenal

The Necrons possess countless terrifying engines of war. When mustered in great number, these instruments of annihilation sweep across the battlefield, seeking to recl…

51.6%
win rate
153
games
8%
faction share

Detachment ability

always on · no CP

Relentless Onslaught

Each time a NECRONS model (excluding MONSTER models) from your army makes an attack that targets a unit within range of one or more objective markers, add 1 to the Hit roll. In addition, ranged weapons equipped by NECRONS VEHICLE and NECRONS MOUNTED models (excluding TITANIC models) from your army have the [ASSAULT] ability.

Full wording ▾

The Necrons possess countless terrifying engines of war. When mustered in great number, these instruments of annihilation sweep across the battlefield, seeking to reclaim lost realms and obliterate any foolish enough to trespass upon the territories of their ancient dynasty.

Stratagems

6

Battle Tactic 2Strategic Ploy 4

Movement

1CP

Chronoshift

Strategic PloyYour Movement phase.

Until the end of the phase, if your unit Advances, do not make an Advance roll for it. Instead, until the end of the phase, add 6" to the Move characteristic of models in your unit.

Epic Hero · Character · Mounted · Walker · Vehicle · Aircraft · Fortification · Fly · NecronsFull rule ▾

Target: One NECRONS VEHICLE or NECRONS MOUNTED unit (excluding TITANIC units) from your army that has not been selected to move this phase.

1CP

Dimensional Tunnel

Strategic PloyYour Movement phase.

Until the end of the phase, models in your unit can move horizontally through models and terrain features.

Epic Hero · Character · Mounted · Walker · Vehicle · Aircraft · Fortification · Fly · NecronsFull rule ▾

Target: One NECRONS VEHICLE or NECRONS MOUNTED unit (excluding TITANIC units) from your army.

Shooting

2CP

Merciless Reclamation

Battle TacticYour Shooting phase or the Fight phase.

Until the end of the phase, each time a model in your unit makes an attack, if the target of that attack is within range of one or more objective markers, add 1 to the Wound roll.

Walker · Vehicle · Titanic · Fly · NecronsFull rule ▾

Target: One NECRONS unit (excluding MONSTER and TITANIC units) from your army that has not been selected to shoot or fight this phase. 

2CP

Unyielding Forms

Battle Tactic Your opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets. 

Until the end of the phase, each time an attack targets a model in your unit, if the Strength characteristic of that attack is greater than the Toughness characteristic of that unit, subtract 1 from the Wound roll.

Epic Hero · Character · Mounted · Walker · Vehicle · Aircraft · Fortification · Fly · NecronsFull rule ▾

Target: One NECRONS VEHICLE or NECRONS MOUNTED unit (excluding TITANIC units) from your army that was selected as the target of one or more of the attacking unit’s attacks. 

1CP

Reactive Reposition

Strategic PloyYour opponent’s Shooting phase, just after an enemy unit has shot.

Your unit can make a Normal move of up to D6".

Walker · Vehicle · Titanic · Fly · NecronsFull rule ▾

Target:  One NECRONS unit from your army (excluding MONSTER and TITANIC units) that was the target of one or more of the attacking unit’s attacks.

Fight

2CP

Merciless Reclamation

Battle TacticYour Shooting phase or the Fight phase.

Until the end of the phase, each time a model in your unit makes an attack, if the target of that attack is within range of one or more objective markers, add 1 to the Wound roll.

Walker · Vehicle · Titanic · Fly · NecronsFull rule ▾

Target: One NECRONS unit (excluding MONSTER and TITANIC units) from your army that has not been selected to shoot or fight this phase. 

2CP

Unyielding Forms

Battle Tactic Your opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets. 

Until the end of the phase, each time an attack targets a model in your unit, if the Strength characteristic of that attack is greater than the Toughness characteristic of that unit, subtract 1 from the Wound roll.

Epic Hero · Character · Mounted · Walker · Vehicle · Aircraft · Fortification · Fly · NecronsFull rule ▾

Target: One NECRONS VEHICLE or NECRONS MOUNTED unit (excluding TITANIC units) from your army that was selected as the target of one or more of the attacking unit’s attacks. 

1CP

Endless Servitude

Strategic PloyEnd of your Fight phase.

Your unit’s Reanimation Protocols activate.

Walker · Vehicle · Titanic · Fly · NecronsFull rule ▾

Target: One NECRONS unit (excluding MONSTER and TITANIC units) from your army that is within range of one or more objective markers you control.

Enhancements

4

EnhancementPtsWhat it does
Dread Majesty (Aura)30OVERLORD or CATACOMB COMMAND BARGE model only. While a friendly NECRONS unit (excluding MONSTER and TITANIC units) is within 6" of the bearer, each time a model in that unit makes an attack, re‑roll a Hit roll of 1 and re‑roll a Wound roll of 1.
Miniaturised Nebuloscope15NECRONS model only. Ranged weapons equipped by models in the bearer’s unit have the [IGNORES COVER] ability.
Demanding Leader10NECRONS model only. In your Command phase, select one friendly NECRONS VEHICLE or NECRONS MOUNTED unit (excluding TITANIC units) within 6" of the bearer. Until the start of your next Command phase, that unit is eligible to shoot in a turn in which it Fell Back.
Chrono-impedance Fields25NECRONS model only. In your Command phase, select one friendly NECRONS VEHICLE or NECRONS MOUNTED unit (excluding TITANIC units) within 6" of the bearer. Until the start of your next Command phase, each time an attack is allocated to a model in that unit, subtract 1 from the Damage characteristic of that attack.