Datasheets/Necrons/Pantheon of Woe
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Pantheon of Woe

Necrons detachment

Pantheon of Woe

The quantum dissonance and molecular erosion caused by multiple C’tan shards in close proximity is enough to fray the very physical being of the foe at an atomic level.

53.8%
win rate
39
games
2%
faction share

Detachment ability

always on · no CP

Cosmic Distortion

Necrodermal Binding Abilities

NECRONS MONSTER units from your army have the following ability:

Distortion Fields (Aura): While an enemy unit is within 6" of this unit, it is unravelling. While an enemy unit is unravelling, each time an attack targets that unit, improve the Armour Penetration characteristic of that attack by 1.

At the start of each phase, for each NECRONS MONSTER unit from your army, that unit can suffer 3 mortal wounds. If it does, until the end of the phase, the range of that unit’s Distortion Fields Aura ability is increased to 9".

Designer’s Note: *If your army contains more than one* TRANSCENDENT C’TAN *unit, each of those units must take the Reletavistic Tether ability.*

Full wording ▾

The quantum dissonance and molecular erosion caused by multiple C’tan shards in close proximity is enough to fray the very physical being of the foe at an atomic level.

Stratagems

6 · every one costs 1 CP

Epic Deed 2Strategic Ploy 2Battle Tactic 2

Command

1CP

Molecular Erosion

Strategic PloyCommand phase.

Select one unravelling enemy unit visible to your unit. That enemy unit must take a Battle‑shock test. When doing so, subtract 1 from the result. If that test is failed, that enemy unit suffers D3+1 mortal wounds.

Epic Hero · Character · Monster · Fly · NecronsFull rule ▾

Target: One NECRONS MONSTER unit from your army.

Restrictions: You can only use this Stratagem once per battle round.

Movement

1CP

Phase Melding

Strategic PloyYour opponent’s Movement phase, when an unravelling enemy unit is selected to Fall Back.

When that enemy unit Falls Back, all models in that enemy unit must take a Desperate Escape test. When doing so, if that enemy unit is Battle‑shocked, subtract 1 from each of those tests.

Epic Hero · Character · Infantry · Mounted · Swarm · Walker · Vehicle · Monster · Aircraft · Titanic · Fortification · Fly · NecronsFull rule ▾

Target: One NECRONS unit from your army that is within Engagement Range of that enemy unit

Shooting

1CP

Mass Transmogrification

Epic DeedYour Shooting phase or the Fight phase, just after a **NECRONS MONSTER** unit from your army destroys an enemy unit.

If that enemy unit was unravelling at the start of the phase, your friendly unit’s Reanimation Protocols activate.

Epic Hero · Character · Infantry · Mounted · Swarm · Walker · Vehicle · Aircraft · Titanic · Fortification · Fly · NecronsFull rule ▾

Target: One friendly NECRONS unit (excluding MONSTERS) within 6" of that Monster unit.

Restrictions: You can only use this Stratagem once per turn.

1CP

Entrophasic Aura Targeting

Battle TacticYour Shooting phase or the Fight phase.

Until the end of the phase, each time a model in your unit makes an attack that targets an enemy unit, re‑roll a Hit roll of 1. If the target of that attack is unravelling, re‑roll a Wound roll of 1 as well.

Epic Hero · Character · Infantry · Mounted · Swarm · Walker · Vehicle · Aircraft · Titanic · Fortification · Fly · NecronsFull rule ▾

Target: One NECRONS unit (excluding MONSTERS) from your army that has not been selected to shoot or fight this phase.

Fight

1CP

Mass Transmogrification

Epic DeedYour Shooting phase or the Fight phase, just after a **NECRONS MONSTER** unit from your army destroys an enemy unit.

If that enemy unit was unravelling at the start of the phase, your friendly unit’s Reanimation Protocols activate.

Epic Hero · Character · Infantry · Mounted · Swarm · Walker · Vehicle · Aircraft · Titanic · Fortification · Fly · NecronsFull rule ▾

Target: One friendly NECRONS unit (excluding MONSTERS) within 6" of that Monster unit.

Restrictions: You can only use this Stratagem once per turn.

1CP

Entrophasic Aura Targeting

Battle TacticYour Shooting phase or the Fight phase.

Until the end of the phase, each time a model in your unit makes an attack that targets an enemy unit, re‑roll a Hit roll of 1. If the target of that attack is unravelling, re‑roll a Wound roll of 1 as well.

Epic Hero · Character · Infantry · Mounted · Swarm · Walker · Vehicle · Aircraft · Titanic · Fortification · Fly · NecronsFull rule ▾

Target: One NECRONS unit (excluding MONSTERS) from your army that has not been selected to shoot or fight this phase.

1CP

Chronodistortion

Battle TacticFight phase, just after an enemy unit has selected its targets.

Until the end of the phase, each time a model in your unit is destroyed, if that model has not fought this phase, roll one D6, adding 1 if the attacking unit is unravelling: on a 4+, do not remove the destroyed model from play; it can fight after the attacking unit has finished making its attacks, and is then removed from play.

Epic Hero · Character · Infantry · Mounted · Swarm · Walker · Vehicle · Monster · Aircraft · Titanic · Fortification · Fly · NecronsFull rule ▾

Target: One NECRONS unit from your army that was selected as the target of one or more of the attacking unit’s attacks

Other

1CP

Disharmonisation Cascade

Epic DeedAny phase, just after a **NECRONS MONSTER** model from your army is destroyed, before making its Deadly Demise roll.

Until the end of the phase, your model’s Deadly Demise ability inflicts mortal wounds on a D6 roll of 3+ instead of on a 6.

Epic Hero · Character · Monster · Fly · NecronsFull rule ▾

Target: That NECRONS MONSTER model. You can use this Stratagem on that model even though it was just destroyed.

Enhancements

4

EnhancementPtsWhat it does
Singularity Matrix45C’TAN SHARD OF THE DECEIVER model only. This model has the following ability:

Lord of Deceit (Aura): Once per turn, when your opponent targets a unit from their army within 12” of this model with a stratagem, you can use this ability. If you do increase the CP cost of that use of that stratagem by 1CP.'
Quantum Goad45C'TAN SHARD OF THE NIGHTBRINGER model only. This model is eligible to declare a charge in a turn in which it Advanced.
Animus Damper35C'TAN SHARD OF THE VOIDDRAGON model only. Once per turn, at the start of your opponent’s Shooting phase, select one enemy Vehicle unit visible to the bearer. That unit must take a Leadership test. Until the end of the phase, each time a model in that unit makes an attack, subtract 1 from the Hit roll and, if that Leadership test was failed, subtract 1 from the Wound roll as well.
Reletavistic Tether40TRANSCENDENT C’TAN model only. In your turn, when this unit makes an ingress/advance move using its Transdimensional Displacement ability, this unit can end that move more than 6" horizontally from all enemy units (instead of more than 8"). When this unit ends that move within 8" of an enemy unit, this unit is not eligible to declare a charge until the end of the turn