Datasheets/Necrons/Obeisance Phalanx
Add to list
Obeisance Phalanx

Necrons detachment

Obeisance Phalanx

With a command transmitted by regal carrier wave, signalled by a glowing glyph or via a haughty gesture with their blade, the ruling nobles mark their chosen enemy. Wi…

70.3%
win rate
91
games
4%
faction share

Detachment ability

always on · no CP

Worthy Foes

In your Command phase, select one enemy unit. Until the start of your next Command phase, each time a NOBLE, LYCHGUARD or TRIARCH unit from your army makes an attack that targets that unit, add 1 to the Wound roll.

Full wording ▾

With a command transmitted by regal carrier wave, signalled by a glowing glyph or via a haughty gesture with their blade, the ruling nobles mark their chosen enemy. With this declaration are the Triarchal Codes observed, and the ignorant foe doomed. The nobles’ powerful servants and the Triarch’s guardians of tradition march to war obediently, driven to best the mightiest of foes on the battlefield as a demonstration of the dynasty’s honour and a warning to the rest of their enemies’ foolish kind.

Stratagems

6 · every one costs 1 CP

Epic Deed 2Battle Tactic 3Strategic Ploy 1

Command

1CP

Territorial Obsession

Strategic PloyYour Command phase.

Until the start of your next Command phase, add 1 to the Objective Control characteristic of models in your unit. If your unit has the VEHICLE keyword, add 3 to the Objective Control characteristic instead.

Epic Hero · Character · Infantry · Walker · Vehicle · Fly · Lychguard · TriarchFull rule ▾

Target: One LYCHGUARD or TRIARCH unit from your army.

Shooting

1CP

Enslaved Artifice

Battle TacticYour Shooting phase or the Fight phase.

Until the end of the phase, each time a model in your unit makes an attack, an unmodified Hit roll of 5+ scores a Critical Hit.

Epic Hero · Character · Infantry · Mounted · Swarm · Walker · Vehicle · Monster · Aircraft · Fortification · Fly · NecronsFull rule ▾

Target: One NECRONS unit from your army (excluding TITANIC units) that has not been selected to shoot or fight this phase.

1CP

Nanoassembly Protocols

Battle TacticYour opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.

Until the end of the phase, each time an attack is allocated to a model in your unit, subtract 1 from the Damage characteristic of that attack.

Epic Hero · Character · Walker · Vehicle · Aircraft · Titanic · Fortification · Fly · NecronsFull rule ▾

Target: One NECRONS VEHICLE unit from your army that was selected as the target of one or more of the attacking unit’s attacks.

Fight

1CP

Enslaved Artifice

Battle TacticYour Shooting phase or the Fight phase.

Until the end of the phase, each time a model in your unit makes an attack, an unmodified Hit roll of 5+ scores a Critical Hit.

Epic Hero · Character · Infantry · Mounted · Swarm · Walker · Vehicle · Monster · Aircraft · Fortification · Fly · NecronsFull rule ▾

Target: One NECRONS unit from your army (excluding TITANIC units) that has not been selected to shoot or fight this phase.

1CP

Nanoassembly Protocols

Battle TacticYour opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.

Until the end of the phase, each time an attack is allocated to a model in your unit, subtract 1 from the Damage characteristic of that attack.

Epic Hero · Character · Walker · Vehicle · Aircraft · Titanic · Fortification · Fly · NecronsFull rule ▾

Target: One NECRONS VEHICLE unit from your army that was selected as the target of one or more of the attacking unit’s attacks.

1CP

Sentinels of Eternity

Epic DeedFight phase, just after an enemy unit has selected its targets.

Until the end of the phase, each time a model in your unit is destroyed, if that model has not fought this phase, roll one D6: on a 4+, do not remove it from play. The destroyed model can fight after the attacking model’s unit has finished making attacks, and is then removed from play.

Infantry · Fly · Lychguard · Triarch · PraetoriansFull rule ▾

Target: One LYCHGUARD or TRIARCH PRAETORIANS unit from your army that was selected as the target of one or more of the attacking unit’s attacks.

1CP

Suffer No Rival

Battle TacticFight phase.

Until the end of the phase, melee weapons equipped by models in your unit have the [PRECISION] ability.

Epic Hero · Character · Infantry · Walker · Vehicle · Fly · Lychguard · TriarchFull rule ▾

Target: One LYCHGUARD or TRIARCH unit from your army that has not been selected to fight this phase.

Other

1CP

Your Time Is Nigh

Epic DeedAny phase, just after your opponent’s **WARLORD** is destroyed.

Until the end of the battle, each time an enemy unit takes a Battle-shock or Leadership test, subtract 1 from the result.

Full rule ▾

Target: Your NECRONS WARLORD.

Enhancements

4

EnhancementPtsWhat it does
Honourable Combatant10OVERLORD model only. Each time the bearer’s unit destroys an enemy CHARACTER unit, your opponent loses 1CP if they have any.
Unflinching Will20OVERLORD model only. The bearer’s melee weapons have the [PRECISION] and [ANTI-INFANTRY 5+] abilities.
Warrior Noble15OVERLORD model only. Each time a melee attack targets the bearer’s unit, subtract 1 from the Hit roll.
Eternal Conqueror25OVERLORD model only. Each time a model in the bearer’s unit makes an attack that targets an enemy unit within range of an objective marker, you can re-roll the Hit roll.