Datasheets/Heretic Astartes/Renegade Warband
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Renegade Warband

Heretic Astartes detachment

Renegade Warband

Bitter minds hold on to lasting grudges.

0.0%
win rate
1
games
0%
faction share

Detachment ability

always on · no CP

Slaves to None

Vendetta

Twisted Doctrine

Until the end of the turn, this unit is eligible to shoot and declare a charge in a turn in which it Fell Back.
Until the end of the turn, this unit is eligible to declare a charge in a turn in which it Advanced.

HERETIC ASTARTES models from your army lose the Dark Pacts ability.

Ranged weapons equipped by HERETIC ASTARTES models from your army have the [ASSAULT] ability.

When mustering your army, you cannot use the Cults of the Dark Gods rule.

At the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Vendetta target. Each time a HERETIC ASTARTES model from your army (excluding DAMNED models) makes an attack that targets your Vendetta target, you can re‑roll the Hit roll.

In your Movement phase, each time you set up or select a HERETIC ASTARTES unit (excluding Battle‑shocked units) from your army to move, it can choose to Default to Doctrine. If it does, it must first take a Battle‑shock test. Then, select one of the following:

Full wording ▾

Bitter minds hold on to lasting grudges.

These Renegades ally their knowledge of the Codex Astartes with their own unrestrained savagery to horrific effect.

Many Renegades eschew the gifts of Dark Gods, relying only upon their own martial prowess to sweep forth and destroy the foe.

Stratagems

6 · every one costs 1 CP

Epic Deed 1Battle Tactic 2Strategic Ploy 3

Movement

1CP

Renegade Claim

Strategic PloyYour Movement phase

That objective marker remains under your control until your opponent’s Level of Control over that objective marker is greater than yours at the end of a phase.

Epic Hero · Character · Infantry · Mounted · Beast · Walker · Vehicle · Monster · Titanic · Fortification · Psyker · Terminator · Fly · Grenades · Smoke · Heretic AstartesFull rule ▾

Target: One HERETIC ASTARTES unit from your army within range of an objective marker you control.

Shooting

1CP

Never Outgunned

Epic DeedYour Shooting phase or the Fight phase.

Select either the [LETHAL HITS] or [SUSTAINED HITS 1] ability. Until the end of the phase, weapons equipped by models in your unit have the selected ability.

Epic Hero · Character · Infantry · Mounted · Beast · Walker · Vehicle · Monster · Titanic · Fortification · Psyker · Terminator · Fly · Grenades · Smoke · Heretic AstartesFull rule ▾

Target: One HERETIC ASTARTES unit from your army that has just been selected to shoot or fight.

1CP

Vengeful Destruction

Battle TacticYour Shooting phase or the Fight phase.

Until the end of the phase, each time your unit makes an attack that targets your Vendetta target, add 1 to the Wound roll.

Epic Hero · Character · Infantry · Mounted · Psyker · Terminator · Fly · GrenadesFull rule ▾

Target: One HERETIC ASTARTES INFANTRY (excluding DAMNED units) or HERETIC ASTARTES MOUNTED unit from your army that has not been selected to shoot or fight this phase.

1CP

Corrupted Munitions

Battle TacticYour Shooting phase

Until the end of the phase, each time a model in this unit makes a ranged attack, improve the Armour Penetration of that attack by 1.

Epic Hero · Character · Infantry · Mounted · Beast · Walker · Vehicle · Monster · Titanic · Fortification · Psyker · Terminator · Fly · Grenades · Smoke · Heretic AstartesFull rule ▾

Target: One HERETIC ASTARTES unit in your army that has just been selected to shoot.

1CP

Reavers’ Reaction

Strategic PloyYour opponent’s Shooting phase, just after an enemy unit has shot.

Your unit can make a Normal move of up to D6".

Walker · Vehicle · Titanic · Fly · Smoke · Heretic AstartesFull rule ▾

Target: One HERETIC ASTARTES unit (excluding MONSTERS and VEHICLES) from your army that was hit by one or more of those attacks.

Fight

1CP

Never Outgunned

Epic DeedYour Shooting phase or the Fight phase.

Select either the [LETHAL HITS] or [SUSTAINED HITS 1] ability. Until the end of the phase, weapons equipped by models in your unit have the selected ability.

Epic Hero · Character · Infantry · Mounted · Beast · Walker · Vehicle · Monster · Titanic · Fortification · Psyker · Terminator · Fly · Grenades · Smoke · Heretic AstartesFull rule ▾

Target: One HERETIC ASTARTES unit from your army that has just been selected to shoot or fight.

1CP

Vengeful Destruction

Battle TacticYour Shooting phase or the Fight phase.

Until the end of the phase, each time your unit makes an attack that targets your Vendetta target, add 1 to the Wound roll.

Epic Hero · Character · Infantry · Mounted · Psyker · Terminator · Fly · GrenadesFull rule ▾

Target: One HERETIC ASTARTES INFANTRY (excluding DAMNED units) or HERETIC ASTARTES MOUNTED unit from your army that has not been selected to shoot or fight this phase.

1CP

Undying Hatred

Strategic PloyFight phase, just after an enemy unit has selected its targets.

Until the end of the phase, each time a model in your unit is destroyed, if that model has not fought this phase, roll one D6: on a 4+, do not remove the destroyed model from play; it can fight after the attacking unit has finished making its attacks, and is then removed from play.

Epic Hero · Character · Infantry · Mounted · Beast · Walker · Vehicle · Monster · Titanic · Fortification · Psyker · Terminator · Fly · Grenades · Smoke · Heretic AstartesFull rule ▾

Target: One HERETIC ASTARTES unit from your army that was selected as the target of one or more of the attacking unit’s attacks.

Enhancements

4

EnhancementPtsWhat it does
Weaponised Hatred35HERETIC ASTARTES model only. Once per battle round, after your Vendetta target is destroyed, if the bearer is on the battlefield, you can select one enemy unit visible to the bearer. That enemy unit becomes your Vendetta target until you select a new one.
Eyes of the Hunter15HERETIC ASTARTES model only. Ranged weapons equipped by models in the bearer’s unit have the [IGNORES COVER] ability.
Fratricidal Trophies5HERETIC ASTARTES TERMINATOR model only. In a turn in which the bearer’s unit chose to Default to Doctrine, until the end of the turn, each time a model in this unit makes an attack, you can re‑roll the Hit roll.
Empyric Symbiote15HERETIC ASTARTES model only. Add 1 to Advance and Charge rolls made for the bearer’s unit.