
Heretic Astartes detachment
Dread Talons
Bedecked in the flayed skins and leering skulls of former victims, their armour flecked with blood and gore, these reavers descend in a howling gale of enraged screams…
Detachment ability
always on · no CP
Terror Descends (Aura)
In the Battle-shock step of your opponent’s Command phase, if an enemy unit that is below its Starting Strength is within 12" of one or more HERETIC ASTARTES units from your army, that enemy unit must take a Battle-shock test.
Each time an enemy unit within 12" of one or more HERETIC ASTARTES units from your army takes a Battle-shock test, subtract 1 from the result.
Enemy units affected by this Detachment rule do not need to take any other Battle-shock tests in the same phase.
Full wording ▾
Bedecked in the flayed skins and leering skulls of former victims, their armour flecked with blood and gore, these reavers descend in a howling gale of enraged screams and soul-piercing shrieks. To look upon their ghastly visages is to feel a terrible and paralysing fear.
Stratagems
6 · every one costs 1 CP
Movement
Relentless Terror
Strategic PloyYour Movement phase, just after a **HERETIC ASTARTES INFANTRY** unit from your army Falls Back.Until the end of the turn, your unit is eligible to declare a charge in a turn in which it Fell Back.
Epic Hero · Character · Infantry · Psyker · Terminator · Fly · GrenadesFull rule ▾
Target: That HERETIC ASTARTES INFANTRY unit.
Screaming Descent
Strategic PloyReinforcements step of your Movement phase, from the second battle round onwards.Set your unit up anywhere on the battlefield that is more than 6" horizontally away from all enemy units, but until the end of the turn, it is not eligible to declare a charge. Then select one enemy INFANTRY or MOUNTED unit within 9" of and visible to your unit: that unit must take a Battle‐shock test.
Epic Hero · Character · Infantry · Fly · GrenadesFull rule ▾
Target: One HERETIC ASTARTES JUMP PACK unit from your army that is in Reserves.
Merciless Pursuit
Strategic PloyEnd of your opponent’s Movement phase.Select one enemy unit that Fell Back this turn and is within 6" of your unit. Your unit can declare a charge as if it were your Charge phase. When doing so, you can only select that enemy unit as the target of that charge (and only if it is an eligible target). Note that even if this charge is successful, your unit does not receive any Charge bonus this turn.
Epic Hero · Character · Infantry · Psyker · Terminator · Fly · GrenadesFull rule ▾
Target: One HERETIC ASTARTES INFANTRY unit from your army that is not within Engagement Range of one or more enemy units.
Shooting
Pitiless Hunters
Battle TacticYour Shooting phase.Until the end of the phase, each time a model in your unit makes an attack that targets a unit that is Battle-shocked and/or Below Half-strength, you can re-roll the Hit roll and you can re-roll the Wound roll.
Epic Hero · Character · Infantry · Psyker · Terminator · Fly · GrenadesFull rule ▾
Target: One HERETIC ASTARTES INFANTRY unit from your army that has not been selected to shoot this phase.
Fight
Depthless Cruelty
Battle TacticFight phase.Until the end of the phase, each time a model in your unit makes an attack that targets a unit that is Battle-shocked and/or Below Half-strength, improve the Armour Penetration characteristic of that attack by 1.
Epic Hero · Character · Infantry · Psyker · Terminator · Fly · GrenadesFull rule ▾
Target: One HERETIC ASTARTES INFANTRY unit from your army that has not been selected to fight this phase.
Bloody Example
Epic DeedFight phase, just after a **HERETIC ASTARTES** unit from your army destroys a **CHARACTER** unit.Each enemy unit within 12" of and visible to your unit must take a Battle-shock test.
Epic Hero · Character · Infantry · Mounted · Beast · Walker · Vehicle · Monster · Titanic · Fortification · Psyker · Terminator · Fly · Grenades · Smoke · Heretic AstartesFull rule ▾
Target: That HERETIC ASTARTES unit.
Enhancements
4
Meta
current edition
16.7%
▲33.0
Other Heretic Astartes detachments

