
Heretic Astartes detachment
Huron’s Marauders
Hand‑picked by Huron Blackheart himself, these warriors strive to retain his favour with feats of arms.
Detachment ability
always on · no CP
Tyrannical Motivation
Huron’s Elite
Mobile Marauders
In your Command phase, select one of the following abilities. Until the start of your next Command phase, each HERETIC ASTARTES INFANTRY unit from your army has that ability. At the start of each phase, if such a unit is visible to a friendly HURON BLACKHEART model, until the end of the phase, it has both of the following abilities.
Each time a model in this unit makes an attack, add 1 to the Hit roll.
This unit is eligible to shoot and declare a charge in a turn in which it Fell Back.
**Designer’s Note*:*** *If a unit is gaining eligibility to shoot and declare a charge in a turn in which it Fell Back as a result of being visible to Huron Blackheart, but after making a Fall Back move it is no longer visible to Huron Blackheart, that unit will not be eligible to shoot in your Shooting phase or to declare a charge in your Charge phase unless it is visible again at the start of the respective phase.*
Full wording ▾
Hand‑picked by Huron Blackheart himself, these warriors strive to retain his favour with feats of arms.
The Red Corsairs utilise a highly mobile form of warfare and, under Huron’s watch, are relentless in their aggression.
Murderers and renegades all, the Red Corsairs strive to meet their master’s standards, fighting hardest of all when his gaze is upon them.
Stratagems
6 · every one costs 1 CP
Command
Hardened Killers
Battle TacticYour Command phase.Select one of the following effects:
• Improve the Ballistic Skill characteristic of ranged weapons equipped by models in this unit by 1.
• Improve the Attacks characteristic of Rapid Fire weapons equipped by models in this unit by 1.
• Improve the Save characteristic of models in this unit by 1.
Until the start of your next turn, your unit has the benefit of that effect.
Character · Infantry · Psyker · Grenades · DamnedFull rule ▾
Target: One DAMNED unit from your army.
Movement
At the Tyrant’s Command
Strategic PloyYour Movement phase.Until the end of the turn, your unit is eligible to shoot and declare a charge in a turn in which it Advanced.
Walker · Vehicle · Titanic · Fly · Smoke · Heretic AstartesFull rule ▾
Target: One HERETIC ASTARTES unit (excluding MONSTERS and VEHICLES) from your army.
Seize the Prize
Battle TacticYour Movement phase, just after a **HERETIC ASTARTES** unit (excluding **MONSTERS** and **VEHICLES**) from your army has been selected to Advance.Do not make an Advance roll for your unit. Instead, until the end of the phase add 6" to the Move characteristic of models in your unit.
Epic Hero · Character · Infantry · Mounted · Beast · Walker · Vehicle · Monster · Titanic · Fortification · Psyker · Terminator · Fly · Grenades · Smoke · Heretic AstartesFull rule ▾
Target: That HERETIC ASTARTES unit.
Shooting
To the Favoured the Spoils
Strategic PloyYour opponent’s Shooting phase, just after an enemy unit has shot.Your unit can make a surge move of up to D6".
Epic Hero · Character · Infantry · Mounted · Beast · Walker · Vehicle · Monster · Titanic · Fortification · Psyker · Terminator · Fly · Grenades · Smoke · Heretic AstartesFull rule ▾
Target: One HERETIC ASTARTES unit from your army that lost one or more wounds as a result of those attacks.
Fight
Reavers’ Flurry
Battle TacticYour Fight phase.Until the end of the phase, add 1 to the Attacks characteristics of melee weapons equipped by models in your unit.
Epic Hero · Character · Infantry · Mounted · Beast · Walker · Vehicle · Monster · Titanic · Fortification · Psyker · Terminator · Fly · Grenades · Smoke · Heretic AstartesFull rule ▾
Target: One HERETIC ASTARTES unit from your army that made a Charge move this turn.
Encircling Surge
Strategic PloyEnd of your opponent’s Fight phase.Remove your unit from the battlefield and place it into Strategic Reserves.
Walker · Vehicle · Titanic · Fly · Smoke · Heretic AstartesFull rule ▾
Target: One HERETIC ASTARTES unit (excluding MONSTERS and VEHICLES) from your army that is within 6" of one or more battlefield edges and not within Engagement Range of one or more enemy units.
Enhancements
4
Meta
current edition
52.3%
▼7.0
Other Heretic Astartes detachments

