Datasheets/Salamanders/Librarius Conclave
Add to list
Librarius Conclave

Salamanders detachment

Librarius Conclave

<i>Librarians spend their lives mastering psychic disciplines, learning how to manipulate the energies of the Immaterium to confound their foes and embolden their batt…

52.6%
win rate
775
games
16%
faction share

Detachment ability

always on · no CP

Psychic Disciplines

At the start of the battle round, select one of the following <b>Psychic Disciplines</b> abilities. Friendly <k>Adeptus Astartes Psyker</k> units have that ability until the end of the battle round. <ul><li><b>Biomancy Discipline:</b> This unit has +2" <b>M</b>.</li> <li><b>Divination Discipline:</b> This unit’s attacks can:</li> <ul><li>Re‑roll <b>hit rolls</b> of 1.</li> <li>Re‑roll <b>wound rolls</b> of 1.</li></ul> <li><b>Pyromancy Discipline:</b> This unit’s ranged attacks that target an enemy unit within 12" of this unit have +1 <b>AP</b>.</li> <li><b>Telekinesis Discipline:</b> Ranged attacks that target this unit have ‑1 <b>S</b>.</li> <li><b>Telepathy Discipline:</b> This unit’s attacks can ignore modifiers to <b>BS</b>, <b>WS</b> and <b>hit rolls</b>.</li></ul>

Full wording ▾

<i>Librarians spend their lives mastering psychic disciplines, learning how to manipulate the energies of the Immaterium to confound their foes and embolden their battle‑brothers.</i>

Enhancements

5

EnhancementPtsWhat it does
Celerity35<k>Adeptus Astartes Psyker</k> model only. <ul><li>When this unit is selected to make an <b>advance move</b>, that move does not prevent this unit from being <b>eligible to declare a charge</b>.</li> <li>When this unit is selected to make a <b>fall‑back move</b>, if this unit has the <b>Biomancy Discipline</b> ability, that move does not prevent this unit from being <b>eligible to declare a charge</b>.</li></ul>
Fusillade25ADEPTUS ASTARTES PSYKER model only. This unit’s ranged attacks have:
[LETHAL HITS].
▪ If this unit has the Pyromancy Discipline ability, [SUSTAINED HITS 1].
Obfuscation25<k>Adeptus Astartes Psyker</k> model only. <ul><li>Enemy units cannot target this unit with <b>snap shooting</b> attacks.</li> <li>If this unit has the <b>Telepathy Discipline</b> ability, this unit has ‑3" <b>detection range</b>.</li></ul>
Prescience20<k>Adeptus Astartes Psyker</k> model only (excluding <k>Terminator</k> models). (Once per turn per unit) In your opponent’s Movement phase, when an enemy unit ends a move within 8" of this unit, if this unit is <b>unengaged</b>, this unit can make a <b>normal move</b> of: <ul><li>Up to D6".</li> <li><u>Or:</u> If this unit has the <b>Divination Discipline</b> ability, up to 6".</li></ul>
Temporal Corridor25ADEPTUS ASTARTES PSYKER model only.
▪ If this unit has the Telekinesis Discipline ability, this unit has Deep Strike.
▪ At the end of your opponent’s Fight phase, if this unit is unengaged, you can use this ability. If you do:
▪ Place this unit in strategic reserves.
▪ This unit can make an ingress move in your next Movement phase (including in your first turn).