Datasheets/Salamanders/Bastion Task Force
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Bastion Task Force

Salamanders detachment

Bastion Task Force

Employing the full breadth of combined arms tactics taught by the Codex Astartes, mainstay squads hit and fade, blunting enemy attacks while acquiring auspex data to g…

46.0%
win rate
150
games
4%
faction share

Detachment ability

always on · no CP

Interlocking Tactics

Are eligible to shoot and declare a charge in a turn in which they Advanced or Fell Back.
Are eligible to start to perform an Action in a turn in which they Advanced or Fell Back.

Each time an ADEPTUS ASTARTES BATTLELINE unit from your army is selected to attack, after resolving those attacks, select one enemy unit hit by one or more of those attacks. Until the end of the turn, that enemy unit is auspex scanned. Each time an ADEPTUS ASTARTES model from your army makes an attack that targets an auspex scanned unit, re‑roll a Hit roll of 1.

ADEPTUS ASTARTES BATTLELINE units from your army:

Full wording ▾

Employing the full breadth of combined arms tactics taught by the Codex Astartes, mainstay squads hit and fade, blunting enemy attacks while acquiring auspex data to guide the targeting of their more heavily armed comrades.

Stratagems

6 · every one costs 1 CP

Battle Tactic 3Strategic Ploy 3

Shooting

1CP

Codex Discipline

Battle TacticYour Shooting phase or the Fight phase.

Until the end of the phase, each time a model in your unit makes an attack that targets an enemy unit, re‑roll a Hit roll of 1. If that target is auspex scanned, re‑roll a Wound roll of 1 as well.

Epic Hero · Character · Infantry · Grenades · Adeptus AstartesFull rule ▾

Target: One ADEPTUS ASTARTES unit from your army that has not been selected to shoot or fight this phase.

1CP

Guided Disruption

Strategic PloyYour Shooting phase or the Fight phase, just after an **ADEPTUS ASTARTES BATTLELINE** unit from your army has finished making its attacks.

When an enemy unit is auspex scanned as a result of those attacks this turn, if that enemy unit does not have the MONSTER or VEHICLE keywords, until the start of your next turn, it is pinned. While a unit is pinned, subtract 2 from that unit’s Move characteristic and subtract 2 from Charge rolls made for that unit.

Full rule ▾

Target: That ADEPTUS ASTARTES BATTLELINE unit.

1CP

Light of Vengeance

Battle TacticYour Shooting phase or the Fight phase.

Select the [LETHAL HITS] or [SUSTAINED HITS 1] ability. Until the end of the phase, weapons equipped by models in your unit have that ability while targeting an auspex scanned unit or if the bearer has the BATTLELINE keyword.

Epic Hero · Character · Infantry · Grenades · Adeptus AstartesFull rule ▾

Target: One ADEPTUS ASTARTES unit from your army that has not been selected to shoot or fight this phase.

1CP

Shock Bombardment

Strategic PloyYour Shooting phase or the Fight phase, just after an **ADEPTUS ASTARTES BATTLELINE** unit from your army finished making its attacks.

When an enemy unit is auspex scanned as a result of those attacks this turn, until the start of your next turn, it is suppressed. While a unit is suppressed, each time a model in that unit makes an attack, subtract 1 from the Hit roll.

Full rule ▾

Target: That ADEPTUS ASTARTES BATTLELINE unit.

1CP

Angels Defiant

Battle TacticYour opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.

Until the end of the phase, each time an attack targets your unit, if the Strength characteristic of that attack is greater than the Toughness characteristic of your unit, subtract 1 from the Wound roll.

Full rule ▾

Target: One ADEPTUS ASTARTES BATTLELINE unit from your army that was selected as the target of one or more of the attacking unit’s attacks.

1CP

Heresy Undone

Strategic PloyYour Shooting phase or your Charge phase.

Until the end of the phase, your unit is eligible to shoot and declare a charge in a turn in which it Advanced or Fell Back. If it does, every target of that charge and every target of those attacks must be an auspex scanned unit.

Epic Hero · Character · Infantry · Grenades · Adeptus AstartesFull rule ▾

Target: One ADEPTUS ASTARTES unit (excluding BATTLELINE units) from your army.

Charge

1CP

Heresy Undone

Strategic PloyYour Shooting phase or your Charge phase.

Until the end of the phase, your unit is eligible to shoot and declare a charge in a turn in which it Advanced or Fell Back. If it does, every target of that charge and every target of those attacks must be an auspex scanned unit.

Epic Hero · Character · Infantry · Grenades · Adeptus AstartesFull rule ▾

Target: One ADEPTUS ASTARTES unit (excluding BATTLELINE units) from your army.

Fight

1CP

Codex Discipline

Battle TacticYour Shooting phase or the Fight phase.

Until the end of the phase, each time a model in your unit makes an attack that targets an enemy unit, re‑roll a Hit roll of 1. If that target is auspex scanned, re‑roll a Wound roll of 1 as well.

Epic Hero · Character · Infantry · Grenades · Adeptus AstartesFull rule ▾

Target: One ADEPTUS ASTARTES unit from your army that has not been selected to shoot or fight this phase.

1CP

Guided Disruption

Strategic PloyYour Shooting phase or the Fight phase, just after an **ADEPTUS ASTARTES BATTLELINE** unit from your army has finished making its attacks.

When an enemy unit is auspex scanned as a result of those attacks this turn, if that enemy unit does not have the MONSTER or VEHICLE keywords, until the start of your next turn, it is pinned. While a unit is pinned, subtract 2 from that unit’s Move characteristic and subtract 2 from Charge rolls made for that unit.

Full rule ▾

Target: That ADEPTUS ASTARTES BATTLELINE unit.

1CP

Light of Vengeance

Battle TacticYour Shooting phase or the Fight phase.

Select the [LETHAL HITS] or [SUSTAINED HITS 1] ability. Until the end of the phase, weapons equipped by models in your unit have that ability while targeting an auspex scanned unit or if the bearer has the BATTLELINE keyword.

Epic Hero · Character · Infantry · Grenades · Adeptus AstartesFull rule ▾

Target: One ADEPTUS ASTARTES unit from your army that has not been selected to shoot or fight this phase.

1CP

Shock Bombardment

Strategic PloyYour Shooting phase or the Fight phase, just after an **ADEPTUS ASTARTES BATTLELINE** unit from your army finished making its attacks.

When an enemy unit is auspex scanned as a result of those attacks this turn, until the start of your next turn, it is suppressed. While a unit is suppressed, each time a model in that unit makes an attack, subtract 1 from the Hit roll.

Full rule ▾

Target: That ADEPTUS ASTARTES BATTLELINE unit.

1CP

Angels Defiant

Battle TacticYour opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.

Until the end of the phase, each time an attack targets your unit, if the Strength characteristic of that attack is greater than the Toughness characteristic of your unit, subtract 1 from the Wound roll.

Full rule ▾

Target: One ADEPTUS ASTARTES BATTLELINE unit from your army that was selected as the target of one or more of the attacking unit’s attacks.

Enhancements

4

EnhancementPtsWhat it does
Eye of the Primarch10ADEPTUS ASTARTES model only. Ranged weapons equipped by the bearer and BATTLELINE models in the bearer’s unit have the [PRECISION] ability.
Hero of the Chapter20ADEPTUS ASTARTES model only. While the bearer is leading a unit, the bearer has the BATTLELINE keyword.
Blades of Valour15ADEPTUS ASTARTES model only. Improve the Armour Penetration characteristic of melee weapons equipped by the bearer and BATTLELINE models in the bearer’s unit by 1.
Bombast Omnivox15ADEPTUS ASTARTES model only. Each time you select the bearer’s unit as the target of a Stratagem, roll one D6, adding 1 if the bearer’s unit has the BATTLELINE keyword: on a 4+, you gain 1CP.