
Grey Knights detachment
Warpbane Task Force
Purging corrupted nodes of Warp energy, the Grey Knights establish an ever‑expanding area of hallowed ground within which their psychic powers and indomitable resolve…
Detachment ability
always on · no CP
Hallowed Ground
Each time a model in a GREY KNIGHTS unit from your army makes a ranged attack that targets a visible target or makes a melee attack, re‐roll a Hit roll of 1. If that unit is a PURIFIER SQUAD and/or is wholly within your army’s Hallowed Ground, you can re‐roll the Hit roll instead.
Certain areas of the battlefield are within your army’s Hallowed Ground, as follows:
Full wording ▾
Purging corrupted nodes of Warp energy, the Grey Knights establish an ever‑expanding area of hallowed ground within which their psychic powers and indomitable resolve are greatly enhanced.
Stratagems
6 · every one costs 1 CP
Movement
Hallowed Beacon
Battle TacticReinforcements step of your Movement phase.Set up your unit wholly within your army’s Hallowed Ground and more than 6" horizontally away from all enemy units.
Epic Hero · Character · Infantry · Psyker · Fly · GrenadesFull rule ▾
Target: One GREY KNIGHTS INFANTRY unit (excluding TERMINATOR units) that is arriving using the Deep Strike ability this phase.
Fires of Covenant
Battle TacticStart of your opponent’s Movement phase.Until the end of the phase, each time an enemy unit is set up or ends a Normal, Advance or Fall Back move within 6" of your unit, roll one D6, adding 2 to the result if your unit is wholly within your army’s Hallowed Ground: on a 4+, that enemy unit suffers D3 mortal wounds.
Epic Hero · Character · Infantry · Psyker · Terminator · Fly · GrenadesFull rule ▾
Target: One GREY KNIGHTS INFANTRY unit from your army.
Shooting
Sanctified Kill Zone
Battle TacticYour Shooting phase or the Fight phase.Until the end of the phase, each time a model in your unit makes an attack, re‑roll a Wound roll of 1, or, re‑roll the Wound roll instead if your unit is a PURIFIER SQUAD.
Epic Hero · Character · Infantry · Walker · Vehicle · Aircraft · Titanic · Psyker · Terminator · Fly · Grenades · Smoke · Grey KnightsFull rule ▾
Target: One GREY KNIGHTS unit from your army that has not been selected to shoot or fight this phase and that is wholly within your army’s Hallowed Ground.
Aegis Eternal
Battle TacticYour opponent’s Shooting phase, just after an enemy unit has selected its targets.Until the end of the phase, models in your unit that are wholly within your Hallowed Ground have a 4+ invulnerable save.
Epic Hero · Character · Infantry · Psyker · Terminator · Fly · GrenadesFull rule ▾
Target: One GREY KNIGHTS INFANTRY unit from your army that was selected as the target of one or more of the attacking unit’s attacks.
Charge
Repelling Sphere
Battle TacticStart of your opponent’s Charge phase.Until the end of the phase, each time an enemy unit declares a charge and your unit is one of the targets of that charge, subtract 1 from the Charge roll, or subtract 2 instead if your unit is wholly within your army’s Hallowed Ground.
Epic Hero · Character · Infantry · Psyker · Terminator · Fly · GrenadesFull rule ▾
Target: One GREY KNIGHTS INFANTRY unit from your army.
Fight
Sanctified Kill Zone
Battle TacticYour Shooting phase or the Fight phase.Until the end of the phase, each time a model in your unit makes an attack, re‑roll a Wound roll of 1, or, re‑roll the Wound roll instead if your unit is a PURIFIER SQUAD.
Epic Hero · Character · Infantry · Walker · Vehicle · Aircraft · Titanic · Psyker · Terminator · Fly · Grenades · Smoke · Grey KnightsFull rule ▾
Target: One GREY KNIGHTS unit from your army that has not been selected to shoot or fight this phase and that is wholly within your army’s Hallowed Ground.
Flames of Sanctity
Strategic PloyEnd of the Fight phase.Roll one D6 for each enemy unit within 6" of your unit, adding 1 to the result if your unit includes CASTELLAN CROWE: on a 4+, that enemy unit suffers D3 mortal wounds.
Infantry · Psyker · Grenades · Purifier SquadFull rule ▾
Target: One PURIFIER SQUAD unit from your army that was eligible to fight this phase.
Enhancements
4
Meta
current edition
53.6%
▼11.0
Other Grey Knights detachments

