Datasheets/Grey Knights/Brotherhood Strike
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Brotherhood Strike

Grey Knights detachment

Brotherhood Strike

Erupting from whirling Warp gates with their Nemesis blades blazing, squads of Grey Knights cut a bloody path through their enemies before the foe even realise their p…

51.1%
win rate
92
games
11%
faction share

Detachment ability

always on · no CP

Fury of Titan

Each time a unit from your army is set up using the Deep Strike ability, until the end of the turn, each time a model in that unit makes an attack, re-roll a Hit roll of 1 and re-roll a Wound roll of 1.

Full wording ▾

Erupting from whirling Warp gates with their Nemesis blades blazing, squads of Grey Knights cut a bloody path through their enemies before the foe even realise their peril.

Stratagems

6

Strategic Ploy 3Epic Deed 1Battle Tactic 2

Movement

1CP

Combat Manifestation

Epic DeedYour Movement phase.

Set your unit up anywhere on the battlefield that is more than 6" horizontally away from all enemy units, but until the end of the turn, it is not eligible to declare a charge.

Epic Hero · Character · Infantry · Walker · Vehicle · Aircraft · Titanic · Psyker · Terminator · Fly · Grenades · Smoke · Grey KnightsFull rule ▾

Target: One GREY KNIGHTS unit from your army that is arriving using the Deep Strike ability this phase.

1CP

Duty Unending

Strategic PloyYour opponent’s Movement phase, just after an enemy unit within Engagement Range of one or more **GREY KNIGHTS** units from your army Falls Back.

If your unit has the Deep Strike ability, it can be placed into Strategic Reserves.

Epic Hero · Character · Infantry · Walker · Vehicle · Aircraft · Titanic · Psyker · Terminator · Fly · Grenades · Smoke · Grey KnightsFull rule ▾

Target: One of those GREY KNIGHTS units that is not within Engagement Range of one or more enemy units.

Shooting

1CP

Purgation Pattern

Battle TacticYour Shooting phase.

Until the end of the phase, weapons equipped by models in your unit have the [SUSTAINED HITS 1] ability.

Epic Hero · Character · Infantry · Walker · Vehicle · Aircraft · Titanic · Psyker · Terminator · Fly · Grenades · Smoke · Grey KnightsFull rule ▾

Target: One GREY KNIGHTS unit from your army that was set up using the Deep Strike ability this turn and has not been selected to shoot this phase.

1CP

Shining Veil

Battle TacticYour opponent’s Shooting phase, just after an enemy unit has selected its targets.

Until the end of the phase, your unit has the Stealth ability.

Epic Hero · Character · Infantry · Walker · Vehicle · Aircraft · Titanic · Psyker · Terminator · Fly · Grenades · Smoke · Grey KnightsFull rule ▾

Target: One GREY KNIGHTS unit that was selected as the target of one or more of the attacking unit’s attacks.

Fight

2CP

Truesilver Channelling

Strategic PloyFight phase.

Until the end of the phase, Psychic weapons equipped by models in your unit have the [DEVASTATING WOUNDS] ability,

Epic Hero · Character · Infantry · Psyker · Terminator · Fly · GrenadesFull rule ▾

Target: One GREY KNIGHTS INFANTRY unit from your army that has not been selected to fight this phase.

2CP

Expeditious Exit

Strategic PloyEnd of your opponent’s Fight phase.

If every model in your unit has the Deep Strike ability, remove your unit from the battlefield and place it into Strategic Reserves.

Designer’s Note: *This Stratagem allows you* to *remove a unit in addition* to *those removed using the Gate of Infinity rule, and it allows you* to *remove a unit within Engagement Range of one* or *more enemy units.*

Epic Hero · Character · Infantry · Psyker · Terminator · Fly · GrenadesFull rule ▾

Target: One GREY KNIGHTS PSYKER INFANTRY unit from your army.

Enhancements

4

EnhancementPtsWhat it does
Banishing Wave (Psychic)20GREY KNIGHTS model only. Each time the bearer’s unit is set up using the Deep Strike ability, roll one D6 for each enemy unit within 12" of the bearer: on a 2-5, that unit suffers 1 mortal wound; on a 6, that unit suffers D3 mortal wounds.
Blinding Aura10GREY KNIGHTS model only. Each time the bearer’s unit is set up using the Deep Strike ability, until the end of the turn, enemy units cannot use the Fire Overwatch Stratagem to shoot at the bearer’s unit.
Purity of Purpose15GREY KNIGHTS model only. Each time the bearer’s unit is set up using the Deep Strike ability, until the end of the turn, you can re-roll Charge rolls made for the bearer’s unit.
Tome of Forbidden Ways25GREY KNIGHTS model only. While the bearer is on the battlefield or in Strategic Reserves, add 1 to the number of units from your army that you can select for the Gate of Infinity rule.