Datasheets/Grey Knights/Immaterial Interdiction
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Immaterial Interdiction

Grey Knights detachment

Immaterial Interdiction

<i>Pushing their esoteric wargear to its limits, Interceptors are able to make secondary, shorter personal teleportation jumps, effectively skimming the very surface o…

52.4%
win rate
21
games
3%
faction share

Detachment ability

always on · no CP

Echojump

In your Shooting phase, when a friendly INTERCEPTOR SQUAD unit has shot, you can use this ability. If you do:
▫ That unit cannot use its Personal Teleporters ability.
▫ That unit can make a surge move of up to D6+1".’

Full wording ▾

<i>Pushing their esoteric wargear to its limits, Interceptors are able to make secondary, shorter personal teleportation jumps, effectively skimming the very surface of the Immaterium to respond all the more quickly to developing threats.</i>

Stratagems

3 · every one costs 1 CP

Movement

1CP

Responsive Displacement

Your opponent’s Movement phase, when an enemy unit that was <b>engaged</b> with a friendly <k>Interceptor Squad</k> unit ends a <b>fall‑back move</b>, if that <k>Interceptor Squad</k> unit is <b>unengaged</b>.

Your unit can make a <b>normal move</b> of up to D3+3".

Infantry · Psyker · Fly · Grenades · Interceptor SquadFull rule ▾

Target: That <k>Interceptor Squad</k> unit.

Shooting

1CP

By Thought Alone

Your Shooting phase, when a friendly <k>Interceptor Squad</k> unit <b>starts an action</b>.

That <b>action</b> does not prevent your unit from being <b>eligible to shoot</b>.

Infantry · Psyker · Fly · Grenades · Interceptor SquadFull rule ▾

Target: That <k>Interceptor Squad</k> unit.

Fight

1CP

Blades from the Beyond

Fight phase, when a friendly <k>Interceptor Squad</k> unit that made a <b>charge move</b> this turn is <b>selected to fight</b>.

Your unit’s melee attacks have <k>[Lance]</k>.

Infantry · Psyker · Fly · Grenades · Interceptor SquadFull rule ▾

Target: That <k>Interceptor Squad</k> unit.

Enhancements

2

EnhancementPtsWhat it does
Astral Overlap (Upgrade)10<k>Interceptor Squad</k> unit only. This unit has <b>Stealth</b>.
Predestined Coordinates (Upgrade)10<k>Interceptor Squad</k> unit only. In your first Movement phase, this unit can make an <b>ingress move</b>.