
Death Guard detachment
Paragons of Putrescence
<i>The rancid champions of the Death Guard are blessed with the most virulent contagions of Nurgle, supernatural strains that radiate towards unwilling hosts in floods…
Detachment ability
always on · no CP
Hypervirulent Strains
Friendly <k>Death Guard Character</k> units have +3" to their <b>Contagion Range</b> (to a maximum of 12").
Full wording ▾
<i>The rancid champions of the Death Guard are blessed with the most virulent contagions of Nurgle, supernatural strains that radiate towards unwilling hosts in floods of foulness.</i>
Stratagems
3 · every one costs 1 CP
Command
Territorial Infection
Start of the Command phase.Your unit has +1 <b>OC</b> until the end of the turn.
Epic Hero · Character · Infantry · Monster · Psyker · Terminator · Fly · GrenadesFull rule ▾
Target: One friendly <k>Death Guard Character</k> unit.
Shooting
Aggravus Spasms
Start of your Shooting Phase.Select one <b>visible</b> enemy unit within <b>Contagion Range</b> of your unit. That enemy unit has +6" <b>detection range</b>.
Epic Hero · Character · Infantry · Monster · Psyker · Terminator · Fly · GrenadesFull rule ▾
Target: One friendly <k>Death Guard Character</k> unit.
Simultaneous Contamination
Your Shooting phase, when a friendly <k>Death Guard Character</k> unit <b>starts an action</b>.That <b>action</b> does not prevent your unit from being <b>eligible to shoot</b>.
Epic Hero · Character · Infantry · Monster · Psyker · Terminator · Fly · GrenadesFull rule ▾
Target: That <k>Death Guard Character</k> unit.
Enhancements
2
Meta
current edition
49.5%
▲8.0
Other Death Guard detachments

