Datasheets/Death Guard/Death Lord’s Chosen
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Death Lord’s Chosen

Death Guard detachment

Death Lord’s Chosen

The plagues and parasites to which these elite warriors play host are amongst the most lethal in the galaxy. Moment by moment, even the most resilient foes sicken and…

39.4%
win rate
104
games
9%
faction share

Detachment ability

always on · no CP

Deadly Vectors

In your opponent’s Command phase, roll 2D6 for each Afflicted enemy unit, subtracting 1 from the result if that unit is Below Half-strength. If the result is 6 or less, that enemy unit suffers D3 mortal wounds.

Full wording ▾

The plagues and parasites to which these elite warriors play host are amongst the most lethal in the galaxy. Moment by moment, even the most resilient foes sicken and wither in their presence until all that remains is rotted matter deliquescing sloppily from mouldering bones.

Stratagems

6 · every one costs 1 CP

Epic Deed 2Battle Tactic 1Strategic Ploy 3

Command

1CP

Signal Pox

Epic DeedYour Command phase.

Select one objective marker within 30" of and visible to your model. Until the start of your next turn, while an enemy unit is within range of that objective marker, that unit is Afflicted.

Character · Infantry · Terminator · Lord Of VirulenceFull rule ▾

Target: One LORD OF VIRULENCE model from your army.

Shooting

1CP

Mortarion’s Teachings

Strategic PloyYour Shooting phase.

Until the end of the phase, ranged weapons equipped by models in your unit have the [ASSAULT] and [HEAVY] abilities.

Epic Hero · Character · Infantry · Psyker · Terminator · GrenadesFull rule ▾

Target: One TERMINATOR unit from your army that has not been selected to shoot this phase.

Charge

1CP

Sickening Impact

Strategic PloyYour Charge phase, just after a **TERMINATOR** unit from your army ends a Charge move.

Select one enemy unit within Engagement Range of your unit, then roll one D6 for each model in your unit that is within Engagement Range of that enemy unit: for each 2+, that enemy unit suffers 1 mortal wound (to a maximum of 6 mortal wounds).

Epic Hero · Character · Infantry · Psyker · Terminator · GrenadesFull rule ▾

Target: That TERMINATOR unit.

Fight

1CP

Grim Reapers

Battle TacticFight phase.

Until the end of the phase, each time a model in your unit makes an attack that targets an enemy unit (excluding MONSTERS and VEHICLES) you can re-roll the Hit roll.

Epic Hero · Character · Infantry · Psyker · Terminator · GrenadesFull rule ▾

Target: One TERMINATOR unit from your army that has not been selected to fight this phase.

1CP

Undying Spite

Strategic PloyFight phase, just after an enemy unit has selected its targets.

Until the end of the phase, each time a model in your unit is destroyed, if that model has not fought this phase, roll one D6. On a 4+, do not remove the destroyed model from play; it can fight after the attacking unit has finished making its attacks, and is then removed from play.

Epic Hero · Character · Infantry · Psyker · Terminator · GrenadesFull rule ▾

Target: One TERMINATOR unit from your army that was selected as the target of one or more of the attacking unit’s attacks.

Other

1CP

Blooming Pestilence

Epic DeedStart of any phase.

Until the end of the phase, add 3" to the Contagion Range of models in your unit.

Epic Hero · Character · Infantry · Psyker · Terminator · GrenadesFull rule ▾

Target: One TERMINATOR unit from your army.

Enhancements

4

EnhancementPtsWhat it does
Face of Death10TERMINATOR model only. At the start of the Fight phase, each enemy unit within Engagement Range of the bearer’s unit must take a Battle-shock test.
Vile Vigour15TERMINATOR model only. While the bearer is leading a unit, add 1" to the Movement characteristic of models in that unit and you can re-roll Advance rolls made for that unit.
Warprot Talisman30TERMINATOR model only. Once per battle, at the end of your opponent’s turn, if the bearer’s unit is not within Engagement Range of one or more enemy units, you can remove it from the battlefield and place it into Strategic Reserves.
Helm of The Fly King20TERMINATOR model only. While the bearer is leading a unit, models in that unit cannot be targeted by ranged attacks unless the attacking model is within 18".