
Death Guard detachment
Champions of Contagion
A spirit of competition infects Nurgle’s champions when they fight alongside one another. With each vying to outdo the others in virulence, the foes are subjected to a…
Detachment ability
always on · no CP
Manifold Maladies
At the start of the battle round, you can select one of the Plagues listed in Nurgle’s Gift. Until the end of the battle, that is your chosen Plague instead of any previously chosen Plague.
Full wording ▾
A spirit of competition infects Nurgle’s champions when they fight alongside one another. With each vying to outdo the others in virulence, the foes are subjected to a riotous string of nightmarish outbreaks amongst their ranks.
Stratagems
6
Movement
Mobile Vector
Strategic PloyYour Movement phase, before the Reinforcements step.Select one other friendly DEATH GUARD unit (excluding Battle-shocked units and Attached units that already have two Leader units or one of your CHARACTER units leading it) within 2" horizontally and 5" vertically of your unit that your unit can lead (as described in the Leader section of its datasheet). Your unit attaches to that unit as a Leader. Change that unit’s Starting Strength accordingly.
Epic Hero · Character · Infantry · Monster · Psyker · Terminator · Fly · GrenadesFull rule ▾
Target: One DEATH GUARD CHARACTER unit from your army that is not leading a unit.
Shooting
Blessings of Filth
Battle TacticYour Shooting phase or the Fight phase.Until the end of the phase, each time a model in your unit makes an attack, an unmodified Hit roll of 5+ scores a Critical Hit.
Epic Hero · Character · Infantry · Beast · Walker · Vehicle · Monster · Fortification · Psyker · Terminator · Fly · Grenades · Smoke · Death GuardFull rule ▾
Target: One DEATH GUARD Attached unit from your army that has not been selected to shoot or fight this phase.
Malignance Magnified
Battle TacticYour Shooting phase or the Fight phase.Until the end of the phase, each time a model in your unit makes an attack that targets a unit that is below its Starting Strength, you can re-roll the Hit roll and you can re-roll the Wound roll.
Epic Hero · Character · Infantry · Beast · Walker · Vehicle · Monster · Fortification · Psyker · Terminator · Fly · Grenades · Smoke · Death GuardFull rule ▾
Target: One DEATH GUARD Attached unit from your army that has not been selected to shoot or fight this phase.
Grotesque Fortitude
Battle TacticYour opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.Until the end of the phase, add 2 to the Toughness characteristic of models in your unit.
Epic Hero · Character · Infantry · Beast · Walker · Vehicle · Monster · Fortification · Psyker · Terminator · Fly · Grenades · Smoke · Death GuardFull rule ▾
Target: One DEATH GUARD Attached unit from your army that was selected as the target of one or more of the attacking unit’s attacks.
Death’s Heads
WargearYour Shooting phase.Select one enemy unit (excluding VEHICLES) that is within 8" of and visible to your unit. Until the start of your next turn, that unit has the effect of all Plagues (see Nurgle’s Gift).
Character · Infantry · Grenades · Biologus PutrifierFull rule ▾
Target: One BIOLOGUS PUTRIFIER unit from your army that is not within Engagement Range of one or more enemy units and has not been selected to shoot this phase.
Fight
Blessings of Filth
Battle TacticYour Shooting phase or the Fight phase.Until the end of the phase, each time a model in your unit makes an attack, an unmodified Hit roll of 5+ scores a Critical Hit.
Epic Hero · Character · Infantry · Beast · Walker · Vehicle · Monster · Fortification · Psyker · Terminator · Fly · Grenades · Smoke · Death GuardFull rule ▾
Target: One DEATH GUARD Attached unit from your army that has not been selected to shoot or fight this phase.
Malignance Magnified
Battle TacticYour Shooting phase or the Fight phase.Until the end of the phase, each time a model in your unit makes an attack that targets a unit that is below its Starting Strength, you can re-roll the Hit roll and you can re-roll the Wound roll.
Epic Hero · Character · Infantry · Beast · Walker · Vehicle · Monster · Fortification · Psyker · Terminator · Fly · Grenades · Smoke · Death GuardFull rule ▾
Target: One DEATH GUARD Attached unit from your army that has not been selected to shoot or fight this phase.
Grotesque Fortitude
Battle TacticYour opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.Until the end of the phase, add 2 to the Toughness characteristic of models in your unit.
Epic Hero · Character · Infantry · Beast · Walker · Vehicle · Monster · Fortification · Psyker · Terminator · Fly · Grenades · Smoke · Death GuardFull rule ▾
Target: One DEATH GUARD Attached unit from your army that was selected as the target of one or more of the attacking unit’s attacks.
Rabid Infusion
Strategic PloyStart of the Fight phase.Until the end of the phase, your unit has the Fights First ability.
Epic Hero · Character · Infantry · Monster · Psyker · Terminator · Fly · Grenades · Death GuardFull rule ▾
Target: One DEATH GUARD unit from your army that includes two CHARACTER models.
Enhancements
4
Meta
current edition
46.6%
▼5.0
Other Death Guard detachments

