
T’au Empire detachment
Kroot Hunting Pack
The Kroot naturally predate upon weakened foes, drawn by the scent of spilled blood and viscera.
Detachment ability
always on · no CP
Hunter’s Instincts
Each time a KROOT model from your army makes an attack, add 1 to the Hit roll if the target of that attack is below its Starting Strength, and add 1 to the Wound roll as well if the target of that attack is Below Half-strength.
Full wording ▾
The Kroot naturally predate upon weakened foes, drawn by the scent of spilled blood and viscera.
Detachment ability
always on · no CP
Skirmish Fighters
Kroot models from your army have a 6+ invulnerable save against melee attacks and a 5+ invulnerable save against ranged attacks.
Full wording ▾
Though ill-suited to protracted warfare, the Kroot are experts at light, swift skirmishing. Here their fieldcraft and wiry natural agility help them to evade the hostile attentions of their foes.
Stratagems
6
Movement
Guerrilla Warriors
Strategic PloyYour Movement phase, just after a **KROOT** unit from your army Falls Back.Until the end of the turn, your unit is eligible to shoot and declare a charge.
Character · Infantry · Mounted · Grenades · KrootFull rule ▾
Target: That KROOT unit.
Shooting
A Trap Well Laid
Battle TacticYour Shooting phase or the Fight phase.After your unit has resolved its attacks this phase, select one enemy unit that was hit by one or more of those attacks. Until the end of the phase, each time a KROOT model from your army makes an attack that targets that enemy unit, unless the attacking unit is Battle-shocked, improve the Armour Penetration characteristic of that attack by 1.
Character · Infantry · Mounted · Grenades · KrootFull rule ▾
Target: One KROOT unit from your army that has not been selected to shoot or fight this phase.
EMP Grenades
WargearYour opponent’s Shooting phase or the Fight phase, just after an enemy **VEHICLE** unit is selected to shoot or fight.Until the end of the phase, worsen the Weapon Skill and Ballistic Skill characteristics of that enemy VEHICLE unit’s weapons by 1.
Vehicle · GrenadesFull rule ▾
Target: One KROOT GRENADES unit from your army within 8" of that enemy VEHICLE unit.
Hidden Hunters
Strategic PloyYour opponent’s Shooting phase, just after an enemy unit has selected its targets.Until the end of the phase, your unit can only be selected as the target of a ranged attack if the attacking model is within 18".
Character · Infantry · Mounted · Grenades · KrootFull rule ▾
Target: One KROOT unit from your army that was selected as the target of one or more of the attacking unit’s attacks.
Fight
A Trap Well Laid
Battle TacticYour Shooting phase or the Fight phase.After your unit has resolved its attacks this phase, select one enemy unit that was hit by one or more of those attacks. Until the end of the phase, each time a KROOT model from your army makes an attack that targets that enemy unit, unless the attacking unit is Battle-shocked, improve the Armour Penetration characteristic of that attack by 1.
Character · Infantry · Mounted · Grenades · KrootFull rule ▾
Target: One KROOT unit from your army that has not been selected to shoot or fight this phase.
EMP Grenades
WargearYour opponent’s Shooting phase or the Fight phase, just after an enemy **VEHICLE** unit is selected to shoot or fight.Until the end of the phase, worsen the Weapon Skill and Ballistic Skill characteristics of that enemy VEHICLE unit’s weapons by 1.
Vehicle · GrenadesFull rule ▾
Target: One KROOT GRENADES unit from your army within 8" of that enemy VEHICLE unit.
The Grisly Feast
Strategic PloyFight phase.In your opponent’s next Command phase, each enemy unit within 6" of your unit must take a Battle-shock test. If the unit taking that test is Below Half-strength, subtract 1 from that test. Enemy units affected by this Stratagem do not need to take any other Battle-shock tests in the same phase.
Character · Infantry · Mounted · Grenades · KrootFull rule ▾
Target: One KROOT unit from your army that destroyed one or more enemy units this phase.
Other
Join the Hunt
Battle TacticAny phase.Add a new unit to your army identical to your destroyed unit, in Strategic Reserves, at its Starting Strength.
Character · Infantry · Grenades · Kroot · HoundsFull rule ▾
Target: One KROOT INFANTRY or KROOT HOUNDS unit from your army that was just destroyed. You can use this Stratagem on that unit even though it was just destroyed.
Restrictions: This Stratagem cannot be used to return destroyed CHARACTER units to Attached units. You can only use this Stratagem once per battle.
Enhancements
4
Meta
current edition
68.8%
▼42.0
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