
Drukhari detachment
Spectacle of Spite
Wyches abuse an array of potentially lethal performance‑enhancing combat stimms.
Detachment ability
always on · no CP
Combat Drugs
1. Adrenalight
2. Hypex
3. Serpentin
4. Painbringer
5. Grave Lotus
6. Splintermind
At the start of your Command phase, select which Combat Drugs will be active for your army until the start of your next Command phase. To do so, either select one from the list below (you cannot select the same Combat Drug more than once per battle), or randomly select two by rolling two D6. When doing so randomly, Combat Drugs you have previously selected can become active again, but if you randomly select one that is already active for your army, it has no additional effect.
Add 1 to the Attacks characteristic of melee weapons equipped by WYCH CULT models from your army.
Add 2" to the Move characteristic of WYCH CULT models from your army.
Improve the Weapon Skill characteristic of melee weapons equipped by WYCH CULT models from your army by 1.
Add 1 to the Toughness characteristic of WYCH CULT models from your army.
Add 1 to the Strength characteristic of melee weapons equipped by WYCH CULT models from your army.
Improve the Leadership characteristic of WYCH CULT models from your army by 1, and improve the Ballistic Skill characteristic of ranged weapons equipped by WYCH CULT models from your army by 1.
Full wording ▾
Wyches abuse an array of potentially lethal performance‑enhancing combat stimms.
Stratagems
6
Movement
Feigned Weakness
Strategic PloyYour Movement phase, just after a **DRUKHARI** unit from your army Falls Back.Until the end of the turn, your unit is eligible to shoot and declare a charge in turn in which it Fell Back.
Epic Hero · Character · Infantry · Mounted · Vehicle · Monster · Aircraft · Fly · Grenades · DrukhariFull rule ▾
Target: That DRUKHARI unit.
A Challenge Met
Battle TacticYour opponent’s Movement phase, when an enemy unit ends a **fall‑back move**.Declare a charge with your unit. When selecting charge targets, you can only select enemy units that made a fall‑back move this phase and are within the maximum distance.
Epic Hero · Character · Infantry · Mounted · Fly · Grenades · Wych CultFull rule ▾
Target: One friendly unengaged WYCH CULT unit that is within 6" of that enemy unit.
Shooting
Acrobatic Display
Battle TacticYour opponent’s Shooting phase, just after an enemy unit has selected its targets.Until the end of the phase, models in your unit have a 5+ invulnerable save.
Epic Hero · Character · Infantry · Mounted · Fly · Grenades · Wych CultFull rule ▾
Target: One WYCH CULT unit from your army that was selected as the target of one or more of the attacking unit’s attacks.
Charge
Preternatural Agility
Strategic PloyStart of your Movement or Charge phase.Until the end of the phase, each time your unit makes a Normal, Advance or Charge move, you can ignore any or all modifiers to its Move characteristic and to Advance and Charge rolls made for it and, until the end of the turn, each time a model in your unit makes such a move, it can move horizontally through models (when doing so, such a model can move within Engagement Range of such models but cannot end a Normal or Advance move within Engagement Range of them).
Epic Hero · Character · Infantry · Mounted · Fly · Grenades · Wych CultFull rule ▾
Target: One WYCH CULT unit from your army.
Fight
Berserk Fugue
Strategic PloyFight phase, just after an enemy unit has selected its targets.Until the end of the phase, each time a model in your unit is destroyed, if that model has not fought this phase, do not remove it from play. The destroyed model can fight after the attacking unit has finished making its attacks, and is then removed from play.
Epic Hero · Character · Infantry · Mounted · Fly · Grenades · Wych CultFull rule ▾
Target: One WYCH CULT unit from your army that was selected as the target of one or more of the attacking unit’s attacks.
Deadly Debut
Battle TacticFight phase.Until the end of the phase, melee weapons equipped by models in your unit have the [LETHAL HITS] ability. If your unit is a WYCHES unit, until the end of the phase, improve the Armour Penetration characteristic of melee weapons equipped by models in your unit by 1 as well.
Epic Hero · Character · Infantry · Mounted · Vehicle · Monster · Aircraft · Fly · Grenades · DrukhariFull rule ▾
Target: One DRUKHARI unit from your army that made a Charge move this turn and has not been selected to fight this phase.
Enhancements
4
Meta
current edition
75.0%
▼100.0
Other Drukhari detachments
Most-taken units here

