Datasheets/Drukhari/Kabalite Cartel
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Kabalite Cartel

Drukhari detachment

Kabalite Cartel

Kabalite forces often prize particular targets amongst the enemy ranks, whether as a macabre trophy, the target of a contract killing, or for some other devious reason.

59.6%
win rate
52
games
9%
faction share

Detachment ability

always on · no CP

Murderous Agenda

Trophy Hunters

Sow Fear and Terror

Show of Strength

At the start of the first battle round, select one of the Contracts below, then select one unit from your opponent’s army that matches the ‘Contract’ description in that Contract. Until that Contract is completed, that unit is your Contract unit and KABAL and BLADES FOR HIRE units from your army have the ability stated in that Contract. At the start of your Command phase, if your Contract unit is destroyed, that Contract is completed and you gain 3 Pain tokens.

Full wording ▾

Kabalite forces often prize particular targets amongst the enemy ranks, whether as a macabre trophy, the target of a contract killing, or for some other devious reason.

Stratagems

6 · every one costs 1 CP

Strategic Ploy 2Battle Tactic 2Epic Deed 2

Command

1CP

Enemies Without Number

Epic DeedYour Command phase, just after you complete a Contract (see Murderous Agenda Detachment rule).

Select one new Contract from those listed in the Murderous Agenda Detachment rule (this can be one you have already completed), then select one unit from your opponent’s army that is on the battlefield and matches the ‘Contract’ description in that Contract. Until that Contract is completed, that unit is your Contract unit and the Murderous Agenda Detachment rule applies as normal.

Full rule ▾

Target: One ARCHON WARLORD from your army.

Shooting

1CP

Tailored Toxins

Epic DeedYour Shooting phase or the Fight phase.

Until the end of the phase, each time a model in your unit makes an attack that targets your Contract unit, an unmodified Hit roll of 5+ scores a Critical Hit.

Epic Hero · Character · Infantry · Vehicle · Fly · Grenades · Kabal · Blades For HireFull rule ▾

Target: One KABAL or BLADES FOR HIRE unit from your army that has not been selected to shoot or fight this phase.

1CP

Making A Point

Battle TacticYour Shooting phase.

Until the end of the phase, improve the Ballistic Skill and Armour Penetration characteristics of ranged weapons equipped by models in your unit by 1.

Infantry · Grenades · Kabalite Warriors · Hand Of The ArchonFull rule ▾

Target: One KABALITE WARRIORS or HAND OF THE ARCHON unit from your army that has not been selected to shoot this phase.

1CP

Deadly Deceivers

Strategic PloyYour opponent’s Shooting phase, just after an enemy unit has selected its targets.

Until the end of the phase, your unit can only be selected as the target of a ranged attack if the attacking model is within 18".

Epic Hero · Character · Infantry · Vehicle · Fly · Grenades · Kabal · Blades For HireFull rule ▾

Target: One KABAL or BLADES FOR HIRE unit from your army that was selected as the target of one or more of the attacking unit’s attacks.

Fight

1CP

Double-cross

Strategic PloyFight phase, just after an enemy unit has selected its targets.

Until the end of the phase, each time you would allocate an attack to a model in your KABAL or BLADES FOR HIRE unit, if your DRUKHARI unit is within Engagement Range of the attacking model, no saving throw is made for that attack; instead, your DRUKHARI unit suffers a number of mortal wounds equal to the Damage characteristic of that attack.

Epic Hero · Character · Infantry · Mounted · Monster · Fly · Grenades · Kabal · Blades For Hire · DrukhariFull rule ▾

Target: One KABAL or BLADES FOR HIRE unit from your army that was selected as the target of one or more of the attacking unit’s attacks, and one friendly DRUKHARI unit (excluding VEHICLES).

1CP

Taken Alive

Battle TacticFight phase.

Until the end of the phase, each time a model in your unit makes an attack, add 1 to the Hit roll. If your Contract unit is destroyed as a result of those attacks, every unit in your opponent’s army must take a Battle‑shock test. You cannot gain more than 3 Pain tokens as a result of failed Battle‑shock tests caused by this Stratagem.

Epic Hero · Character · Infantry · Mounted · Vehicle · Monster · Aircraft · Fly · Grenades · DrukhariFull rule ▾

Target: One DRUKHARI unit from your army that has not been selected to fight this phase.

1CP

Tailored Toxins

Epic DeedYour Shooting phase or the Fight phase.

Until the end of the phase, each time a model in your unit makes an attack that targets your Contract unit, an unmodified Hit roll of 5+ scores a Critical Hit.

Epic Hero · Character · Infantry · Vehicle · Fly · Grenades · Kabal · Blades For HireFull rule ▾

Target: One KABAL or BLADES FOR HIRE unit from your army that has not been selected to shoot or fight this phase.

Enhancements

4

EnhancementPtsWhat it does
Leechbite Plate5ARCHON model only. The bearer has a Save characteristic of 3+. At the start of either player’s Command phase, you can spend 1 Pain token: if you do, the bearer regains all of its lost wounds.
Webway Awl25ARCHON model only. Models in the bearer’s unit have the Deep Strike ability, and you can target the bearer’s unit with the Rapid Ingress Stratagem for 0CP.
Informant Network30ARCHON model only. At the start of the Declare Battle Formations step, select up to three KABALITE WARRIORS and/or HAND OF THE ARCHON units from your army; those units gain the Infiltrators ability.
Towering Arrogance20ARCHON model only. While the bearer is leading a unit, improve the Leadership and Objective Control characteristics of models in that unit by 1.