Datasheets/Chaos Knights/Lords of Dread
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Lords of Dread

Chaos Knights detachment

Lords of Dread

Every one of these egomaniacal warriors seeks to claim all the battlefield glory for themselves, at any cost.

33.3%
win rate
6
games
1%
faction share

Detachment ability

always on · no CP

Tyrannical Court

Improve the Objective Control characteristic of CHAOS KNIGHTS CHARACTER models from your army by 2. In addition, once per battle round, if your WARLORD is on the battlefield, you can use the Claimed for the Dark Gods Stratagem for 0CP.

Full wording ▾

Every one of these egomaniacal warriors seeks to claim all the battlefield glory for themselves, at any cost.

Stratagems

6

Epic Deed 6

Command

1CP

Claimed for the Dark Gods

Epic DeedStart of your Command phase.

Select one of those objective markers. That objective marker remains under your control, with a Level of Control of 5 (unless it would otherwise be higher), until your opponent’s Level of Control over that objective marker is greater than yours at the end of a phase.

Character · Walker · Vehicle · Titanic · Psyker · ChaosFull rule ▾

Target: One CHAOS KNIGHTS CHARACTER unit from your army that is within range of one or more objective markers you control.

Movement

1CP

Crushed Like Vermin

Epic DeedYour Movement phase, just after a **CHAOS KNIGHTS CHARACTER** unit from your army ends a Normal move.

Select one enemy unit (excluding MONSTERS and VEHICLES) that your unit moved over during that move and roll six D6: for each 4+, that enemy unit suffers 1 mortal wound. If one or more models are destroyed as a result of this Stratagem, that enemy unit must take a Battle-shock test.

Character · Walker · Vehicle · Titanic · Psyker · ChaosFull rule ▾

Target: That CHAOS KNIGHTS CHARACTER unit.

Shooting

2CP

Runes of Disdain

Epic DeedYour opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.

Until the end of the phase, each time an attack is allocated to a model in your unit, subtract 1 from the Damage characteristic of that attack.

Character · Walker · Vehicle · Titanic · Psyker · ChaosFull rule ▾

Target: One CHAOS KNIGHTS CHARACTER unit from your army that was selected as the target of one or more of the attacking unit’s attacks.

1CP

Titanic Duel

Epic DeedYour Shooting phase or the Fight phase.

Select one enemy MONSTER or VEHICLE unit. Until the end of the phase, each time a model in your unit makes an attack that targets that enemy unit, re-roll a Hit roll of 1 and re-roll a Wound roll of 1. Each time a model in your unit makes an attack that targets that enemy unit, if that enemy unit is TITANIC, you can re-roll the Hit roll and you can re-roll the Wound roll instead.

Character · Walker · Vehicle · Titanic · Psyker · ChaosFull rule ▾

Target: One CHAOS KNIGHTS CHARACTER unit from your army that has not been selected to shoot or fight this phase.

Fight

2CP

Runes of Disdain

Epic DeedYour opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.

Until the end of the phase, each time an attack is allocated to a model in your unit, subtract 1 from the Damage characteristic of that attack.

Character · Walker · Vehicle · Titanic · Psyker · ChaosFull rule ▾

Target: One CHAOS KNIGHTS CHARACTER unit from your army that was selected as the target of one or more of the attacking unit’s attacks.

1CP

Titanic Duel

Epic DeedYour Shooting phase or the Fight phase.

Select one enemy MONSTER or VEHICLE unit. Until the end of the phase, each time a model in your unit makes an attack that targets that enemy unit, re-roll a Hit roll of 1 and re-roll a Wound roll of 1. Each time a model in your unit makes an attack that targets that enemy unit, if that enemy unit is TITANIC, you can re-roll the Hit roll and you can re-roll the Wound roll instead.

Character · Walker · Vehicle · Titanic · Psyker · ChaosFull rule ▾

Target: One CHAOS KNIGHTS CHARACTER unit from your army that has not been selected to shoot or fight this phase.

1CP

Trophy Hunter

Epic DeedFight phase, just before a **CHAOS KNIGHTS CHARACTER** unit from your army consolidates.

Until the end of the phase, each time your unit Consolidates, models in it can move an additional 3" as long as your unit can end that move within Engagement Range of one or more enemy units.

Character · Walker · Vehicle · Titanic · Psyker · ChaosFull rule ▾

Target: That CHAOS KNIGHTS CHARACTER unit.

Other

1CP

Spiteful Demise

Epic DeedAny phase, just after a **CHAOS KNIGHTS CHARACTER** unit from your army is destroyed.

When rolling to determine whether mortal wounds are inflicted by your unit’s Deadly Demise ability, that model’s Deadly Demise ability inflicts mortal wounds on a D6 roll of a 4+ instead of on a 6.

Character · Walker · Vehicle · Titanic · Psyker · ChaosFull rule ▾

Target: That CHAOS KNIGHTS CHARACTER unit. You can use this Stratagem on that unit even though it was just destroyed.

Enhancements

6

EnhancementPtsWhat it does
Throne Mechanicum of Skulls25CHAOS KNIGHTS model only. You can re-roll Charge rolls made for the bearer’s unit. In addition, once per battle, in your Charge phase, the bearer can use this Enhancement. If it does, until the end of the phase, the bearer’s unit is eligible to declare a charge in a turn in which it Advanced.
Blade of Celerity35CHAOS KNIGHTS model only. The bearer’s ranged weapons have the [ASSAULT] ability. In addition, once per battle, in the Fight phase, the bearer can use this Enhancement. If it does, until the end of the phase, models in the bearer’s unit have the Fights First ability.
Warp-borne Stalker25CHAOS KNIGHTS model only. The bearer has the Deep Strike ability. In addition, once per battle, at the end of your opponent’s turn, if the bearer is not within Engagement Range of one or more enemy units, you can remove it from the battlefield and place it into Strategic Reserves.
Putrid Carapace30CHAOS KNIGHTS model only. The bearer has a Save characteristic of 2+. In addition, once per battle, at the start of either player’s Command phase, the bearer can use this Enhancement. If it does, the bearer regains up to D6 lost wounds.
Mirror of Fates30CHAOS KNIGHTS model only. Once per turn, when your opponent targets a unit from their army within 12” of this model with a stratagem, you can use this ability. If you do, increase the CP cost of that use of that stratagem by 1CP.
Blessing of the Dark Master20CHAOS KNIGHTS model only. The bearer has the Stealth ability. In addition, once per battle, after you make a saving throw for the bearer, you can change the Damage characteristic of that attack to 0.