
Chaos Knights detachment
Infernal Lance
Calling upon heretical - often supernatural - powers, these Knights are infused with strange and terrible might.
Detachment ability
always on · no CP
Malefic Surge
Designer’s Note: *We recommend placing a token next to Chaos Knights models that are Empowered, removing it once they have used a Malefic Surge ability, and removing all unused tokens at the start of your Command phase*
In your Command phase, one or more CHAOS KNIGHTS units from your army can make a Malefic Surge. Each one that does must first take a Leadership test; if that test is failed, that unit suffers D3 mortal wounds. Then, until the start of your next Command phase, that unit is Empowered. While a unit is Empowered it can use one of the Malefic Surge abilities below. Once that unit has used a Malefic Surge ability, it is no longer Empowered.
Full wording ▾
Calling upon heretical - often supernatural - powers, these Knights are infused with strange and terrible might.
Stratagems
6 · every one costs 1 CP
Command
Corrupting Taint
Epic DeedYour Command phase, just after a **CHAOS KNIGHTS CHARACTER** unit from your army makes a Malefic Surge.Select one objective marker your unit is within range of that you control. That objective marker remains under your control until your opponent’s Level of Control over that objective marker is greater than yours at the end of a phase.
Character · Walker · Vehicle · Titanic · Psyker · ChaosFull rule ▾
Target: That CHAOS KNIGHTS CHARACTER unit.
Shooting
Unleash Balefire
WargearYour Shooting phase.After your unit has shot, select one enemy unit hit by one or more of those attacks. That enemy unit must take a Battle-shock test; if the test is failed, until the end of your opponent’s next turn, it is aflame. While a unit is aflame, subtract 2" from its Move characteristic and subtract 2 from Charge rolls made for it.
Character · Walker · Vehicle · Titanic · Psyker · Chaos Knights · ChaosFull rule ▾
Target: One CHAOS KNIGHTS unit from your army that has not been selected to shoot this phase.
Warp Vision
WargearYour Shooting phase.Until the end of the phase, ranged weapons equipped by models in your unit have the [IGNORES COVER] ability.
Character · Walker · Vehicle · Titanic · Psyker · Chaos Knights · ChaosFull rule ▾
Target: One CHAOS KNIGHTS unit from your army that has not been selected to shoot this phase.
Diabolic Bulwark
WargearYour opponent’s Shooting phase, just after an enemy unit has selected its targets.Until the end of the phase, models in your unit have a 4+ invulnerable save.
Character · Walker · Vehicle · Titanic · Psyker · Chaos Knights · ChaosFull rule ▾
Target: One CHAOS KNIGHTS unit from your army that was selected as the target of one or more of the attacking unit’s attacks.
Fight
Hellforged Construction
Battle TacticFight phase, just after an enemy unit has selected its targets.Until the attacking unit has finished making its attacks, each time an attack targets your unit, worsen the Armour Penetration characteristic of that attack by 1.
Character · Walker · Vehicle · Titanic · Psyker · Chaos Knights · ChaosFull rule ▾
Target: One CHAOS KNIGHTS unit from your army that was selected as the target of one or more of the attacking unit’s attacks.
Other
Profane Symbiosis
Battle TacticEnd of any phase.Your unit makes a Malefic Surge.
Character · Walker · Vehicle · Titanic · Psyker · Chaos Knights · ChaosFull rule ▾
Target: One CHAOS KNIGHTS unit from your army that is not Empowered.
Restrictions: You cannot select the same unit as the target of this Stratagem more than once per battle round.
Enhancements
4
Meta
current edition
38.0%
▲1.0
Other Chaos Knights detachments

