Datasheets/Blood Angels/Wrath of the Doomed
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Wrath of the Doomed

Blood Angels detachment

Wrath of the Doomed

<i>The madness of the Black Rage burns through the mind of the Lost Brethren with a speed and ferocity matched by the warriors in battle. Swept up in visions of the Pr…

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Detachment ability

always on · no CP

Fanatical Celerity

When a friendly <k>DEATH COMPANY</k> unit is selected to make an <b>advance move</b>, you can use this ability. If you do: <ul><li>That unit suffers D3+1 <b>mortal wounds</b>.</li> <li>That move does not prevent that unit from being <b>eligible to declare a charge</b>.</li></ul> This <b>detachment</b> has the <k>DOOMED</k> tag and cannot be taken with another <k>DOOMED</k> <b>detachment</b>. <b>Restrictions:</b> Your army can include <k>Blood Angels</k> units, but it cannot include any <k>Adeptus Astartes</k> units drawn from any other Chapter.

Full wording ▾

<i>The madness of the Black Rage burns through the mind of the Lost Brethren with a speed and ferocity matched by the warriors in battle. Swept up in visions of the Primarch’s darkest days of wing‑swift fury, they push their bodies past their limits in efforts to emulate his rapid wrath.</i>

Stratagems

3 · every one costs 1 CP

Shooting

1CP

Rage‑fuelled Response

Your opponent’s Shooting phase, when an enemy unit that targeted a friendly <b>unengaged</b> <k>Death Company</k> unit has shot.

Your unit can make a <b>surge move</b> of up to D6".

Character · Infantry · Walker · Vehicle · Fly · Grenades · Death CompanyFull rule ▾

Target: That <k>Death Company</k> unit.

Charge

1CP

No Barrier to Retribution

Your Movement or your Charge phase, when a friendly <k>Death Company Dreadnought</k> unit is selected to make a <b>normal/advance/charge move</b>.

Your unit has <k>Mobile</k>.

Walker · Vehicle · Death Company Dreadnought · DreadnoughtFull rule ▾

Target: That <k>Death Company Dreadnought</k> unit.

Other

1CP

Death Begets Vengeance

Any phase, when a friendly <k>Death Company</k> unit is <b>destroyed</b> by an enemy unit.

That enemy unit is <b>hated</b> until the end of the battle: <ul><li>While a unit is <b>hated</b>, friendly <k>Death Company</k> units’ attacks that target that unit have +1 to <b>wound rolls</b>.</li></ul>

Full rule ▾

Target: That enemy unit.

Enhancements

2

EnhancementPtsWhat it does
Instinctive Interception10<k>Death Company</k> model only. When you target this unit with the <b>Heroic Intervention stratagem</b>, that use is ‑1 <b>CP</b>.
On the Archtraitor's Bridge20<k>Death Company</k> model only. This model’s melee attacks have +2 <b>A</b>.