
Blood Angels detachment
Liberator Assault Group
Though they strive to restrain it, the murderous ferocity of the Blood Angels simmers beneath the surface of their thoughts. In battle, this rage drives them towards t…
Detachment ability
always on · no CP
Red Thirst
Each time an ADEPTUS ASTARTES unit from your army is selected to fight, if that unit made a Charge move this turn, until the end of the phase, add 1 to the Attacks characteristic and add 2 to the Strength characteristic of melee weapons equipped by models in that unit.
Full wording ▾
Though they strive to restrain it, the murderous ferocity of the Blood Angels simmers beneath the surface of their thoughts. In battle, this rage drives them towards the foe and lends great strength to their blows.
Stratagems
6 · every one costs 1 CP
Movement
Aggressive Onslaught
Strategic PloyYour Movement phase, just after an **ADEPTUS ASTARTES** unit from your army has Advanced.Until the end of the turn, your unit is eligible to either shoot or declare a charge, even though it Advanced. You can instead choose for your unit to give in to the Red Thirst; if it does, it becomes Battle‐shocked (but the effects of this Stratagem still apply to it) and until the end of the turn, your unit is eligible to both shoot and declare a charge, even though it Advanced.
Epic Hero · Character · Infantry · Walker · Vehicle · Psyker · Fly · Grenades · Smoke · Adeptus AstartesFull rule ▾
Target: That ADEPTUS ASTARTES unit.
Relentless Assault
Strategic PloyYour Movement phase, just after an **ADEPTUS ASTARTES** unit from your army Falls Back.Until the end of the turn, your unit is eligible to either shoot or declare a charge even though it Fell Back. You can instead choose for your unit to give in to the Red Thirst; if it does, it becomes Battle‐shocked (but the effects of this Stratagem still apply to it) and until the end of the turn, your unit is eligible to both shoot and declare a charge, even though it Fell Back.
Epic Hero · Character · Infantry · Walker · Vehicle · Psyker · Fly · Grenades · Smoke · Adeptus AstartesFull rule ▾
Target: That ADEPTUS ASTARTES unit.
Shooting
Armour of Contempt
Battle TacticYour opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.Until the attacking unit has finished making its attacks, each time an attack targets your unit, worsen the Armour Penetration characteristic of that attack by 1.
Epic Hero · Character · Infantry · Walker · Vehicle · Psyker · Fly · Grenades · Smoke · Adeptus AstartesFull rule ▾
Target: One ADEPTUS ASTARTES unit from your army that was selected as the target of one or more of the attacking unit’s attacks.
Charge
Savage Echoes
Battle TacticYour opponent’s Charge phase.Select either the Strength or Attacks characteristic of melee weapons equipped by models in your unit. Until the end of the turn, add 1 to the selected characteristic. You can instead choose for your unit to give in to the Red Thirst; if it does, it becomes Battle‐shocked (but the effects of this Stratagem still apply to it) and until the end of the turn, add 1 to the Strength and Attacks characteristics of melee weapons equipped by models in your unit.
Epic Hero · Character · Infantry · Walker · Vehicle · Psyker · Fly · Grenades · Smoke · Adeptus AstartesFull rule ▾
Target: One ADEPTUS ASTARTES unit from your army that was just charged by an enemy unit.
Fight
Armour of Contempt
Battle TacticYour opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.Until the attacking unit has finished making its attacks, each time an attack targets your unit, worsen the Armour Penetration characteristic of that attack by 1.
Epic Hero · Character · Infantry · Walker · Vehicle · Psyker · Fly · Grenades · Smoke · Adeptus AstartesFull rule ▾
Target: One ADEPTUS ASTARTES unit from your army that was selected as the target of one or more of the attacking unit’s attacks.
Red Rampage
Battle TacticFight phase.Select either the [LANCE] or [LETHAL HITS] abilities. Until the end of the phase, melee weapons equipped by models in your unit have the selected ability. You can instead choose for your unit to give in to the Red Thirst; if it does, then it becomes Battle‐shocked (but the effects of this Stratagem still apply to it) and until the end of the phase, melee weapons equipped by models in your unit have the [LANCE] and [LETHAL HITS] abilities.
Epic Hero · Character · Infantry · Walker · Vehicle · Psyker · Fly · Grenades · Smoke · Adeptus AstartesFull rule ▾
Target: One ADEPTUS ASTARTES unit from your army that has not been selected to fight this phase.
Other
Angelic Grace
Strategic PloyAny phase, just after an **ADEPTUS ASTARTES** unit from your army has a mortal wound allocated to it.Until the end of the phase, models in your unit have the Feel No Pain 5+ ability against mortal wounds.
Epic Hero · Character · Infantry · Walker · Vehicle · Psyker · Fly · Grenades · Smoke · Adeptus AstartesFull rule ▾
Target: That ADEPTUS ASTARTES unit.
Enhancements
4
Meta
current edition
41.6%
▲0.0
Other Blood Angels detachments

