Datasheets/Blood Angels/Angelic Inheritors
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Angelic Inheritors

Blood Angels detachment

Angelic Inheritors

Never do the Blood Angels stand taller or strive harder than when faced with seemingly impossible odds. At such times, the Sons of Sanguinius delve deep into their sou…

41.0%
win rate
78
games
6%
faction share

Detachment ability

always on · no CP

Legacy of the Angel

At the start of the first battle round, select two of the Angelic Legacy abilities listed below. Until the end of the battle, those Angelic Legacy abilities are active and their effects apply to all ADEPTUS ASTARTES CHARACTER units from your army.

Sanguinary Grace: This unit is eligible to shoot and declare a charge in a turn in which it Fell Back.

Carmine Wrath: Each time a model in this unit makes an attack, re‑roll a Hit roll of 1 and re‑roll a Wound roll of 1.

Their Appointed Hour: You can re‑roll Advance and Charge rolls made for this unit.

Full wording ▾

Never do the Blood Angels stand taller or strive harder than when faced with seemingly impossible odds. At such times, the Sons of Sanguinius delve deep into their souls for preternatural reserves of determination, fury and focus. Sometimes, they even touch upon the uncertain gift of prophecy that was said to be their gene‑sire’s boon and his curse.

Stratagems

6 · every one costs 1 CP

Battle Tactic 3Epic Deed 1Strategic Ploy 2

Command

1CP

Instant of Grace

Epic DeedYour Command phase.

Select one non‑CHARACTER model in your unit. Until the start of your next Command phase, your model has the CHARACTER keyword.

Designer’s Note: *While in effect, your model’s unit is therefore a* CHARACTER *unit, meaning it can interact with the Legacy of the Angel Detachment rule, in addition to other rules that interact with* CHARACTER *units.*

Epic Hero · Character · Infantry · Psyker · Fly · GrenadesFull rule ▾

Target: One ADEPTUS ASTARTES INFANTRY unit from your army.

Shooting

1CP

Armour of Contempt

Battle TacticYour opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.

Until the attacking unit has finished making its attacks, each time an attack targets your unit, worsen the Armour Penetration characteristic of that attack by 1.

Epic Hero · Character · Infantry · Walker · Vehicle · Psyker · Fly · Grenades · Smoke · Adeptus AstartesFull rule ▾

Target: One ADEPTUS ASTARTES unit from your army that was selected as the target of one or more of the attacking unit’s attacks.

1CP

Strike Now For Glory

Strategic PloyYour Shooting phase.

Until the end of the phase, ranged weapons equipped by models in your unit have the [SUSTAINED HITS 1] ability.

Epic Hero · Character · Infantry · Walker · Vehicle · Psyker · Fly · Grenades · Smoke · Adeptus AstartesFull rule ▾

Target: One ADEPTUS ASTARTES unit from your army that has not been selected to shoot this phase.

1CP

In The Shadow Of Great Wings

Battle TacticYour opponent’s Shooting phase, just after an enemy unit has selected its targets.

Until the end of the phase, your unit can only be selected as the target of a ranged attack if the attacking model is within 18".

Epic Hero · Character · Infantry · Psyker · Fly · GrenadesFull rule ▾

Target: One ADEPTUS ASTARTES CHARACTER unit from your army that was selected as the target of one or more of the attacking unit’s attacks.

Fight

1CP

Armour of Contempt

Battle TacticYour opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.

Until the attacking unit has finished making its attacks, each time an attack targets your unit, worsen the Armour Penetration characteristic of that attack by 1.

Epic Hero · Character · Infantry · Walker · Vehicle · Psyker · Fly · Grenades · Smoke · Adeptus AstartesFull rule ▾

Target: One ADEPTUS ASTARTES unit from your army that was selected as the target of one or more of the attacking unit’s attacks.

1CP

Focused Fury

Battle TacticFight phase.

Until the end of the phase, melee weapons equipped by models in your unit have the [LETHAL HITS] ability. If your unit is a CHARACTER unit, until the end of the phase, those weapons have the [LANCE] ability as well.

Epic Hero · Character · Infantry · Walker · Vehicle · Psyker · Fly · Grenades · Smoke · Adeptus AstartesFull rule ▾

Target: One ADEPTUS ASTARTES unit from your army that has not been selected to fight this phase.

1CP

Unto The Burning Skies

Strategic PloyEnd of your opponent’s Fight phase.

Remove your unit from the battlefield and place it into Strategic Reserves. 

Epic Hero · Character · Infantry · Fly · Grenades · The SanguinorFull rule ▾

Target: One ADEPTUS ASTARTES JUMP PACK unit from your army. You cannot target a unit that is within Engagement Range of one or more enemy units, unless it is THE SANGUINOR.

Enhancements

4

EnhancementPtsWhat it does
Prescient Flash20ADEPTUS ASTARTES model only. Models in the bearer’s unit have the Scouts 6" ability.
Troubling Visions15ADEPTUS ASTARTES model only. Once per battle, in your Command phase, the bearer can use this Enhancement. When it does, until the start of your next Command phase, all Angelic Legacy abilities (see Legacy of the Angel Detachment Rule) are active for the bearer’s unit, instead of only two of them.
Blazing Icon20ADEPTUS ASTARTES INFANTRY model only. Enemy units cannot use the Fire Overwatch Stratagem to shoot at the bearer’s unit.
Ordained Sacrifice25ADEPTUS ASTARTES model only. The first time the bearer is destroyed, roll one D6 at the end of the phase:
▫ On a 2+, set up this model on the battlefield, unengaged and as close as possible to where it was destroyed. This model is not part of an attached unit and its unit has a starting strength of 1. This model has 3 wounds remaining.