
Astra Militarum detachment
Siege Regiment
At the start of the battle round, select one of the following types of artillery support.
Detachment ability
always on · no CP
Artillery Support
At the start of the battle round, select one of the following types of artillery support.
Stratagems
6
Command
Over the Top
Strategic PloyStart of your Command phase.Until the end of the phase, when your model issues the Move! Move! Move! Order, it can issue that Order to any number of eligible friendly INFANTRY REGIMENT units, regardless of range to your model.
Epic Hero · Character · Infantry · Grenades · OfficerFull rule ▾
Target: One INFANTRY OFFICER model from your army.
Shooting
Flare Burst
WargearYour Shooting phase.Until the end of the phase, each time your unit makes an attack that targets a visible enemy unit within 12", you can re-roll the Hit roll.
Epic Hero · Character · Infantry · Mounted · Vehicle · Psyker · Grenades · SmokeFull rule ▾
Target: One ASTRA MILITARUM CHARACTER unit from your army that has not been selected to shoot this phase.
Callous Sacrifice
Battle TacticYour Shooting phase.Until the end of the phase, enemy units are not considered to be within Engagement Range of your unit for the purposes of selecting targets of ranged weapons. Until the end of the phase, each time an enemy model loses a wound, while that model’s unit is within Engagement Range of your unit, roll one D6: on a 4+, one model from your unit is destroyed after the attacking unit has finished making its attacks.
Character · Infantry · Grenades · PlatoonFull rule ▾
Target: One PLATOON unit from your army that is within Engagement Range of one or more enemy units.
Furious Fusillade
Strategic PloyYour Shooting phase.Until the end of the phase, add 1 to the Attacks characteristic of ranged weapons equipped by models in your unit while targeting an enemy unit within half range.
Character · Infantry · Grenades · PlatoonFull rule ▾
Target: One PLATOON unit from your army that has not been selected to shoot this phase.
Charge
Minefield
WargearStart of your opponent’s Charge phase.Until the end of the phase, each time an enemy unit ends a Charge move within Engagement Range of your unit, roll one D6 for each model in that enemy unit: for each 5+, that enemy unit suffers 1 mortal wound (to a maximum of 6 mortal wounds).
Character · Infantry · Grenades · PlatoonFull rule ▾
Target: One PLATOON unit from your army.
Fight
Trench Fighters
Battle TacticFight phase, just after an enemy unit has selected its targets.Until the end of the phase, each time a model in your unit is destroyed, if that model has not fought this phase, roll one D6, adding 2 to the result if it is a REGIMENT model. On a 4+, do not remove the destroyed model from play; it can fight after the attacking unit has finished making its attacks, and is then removed from play.
Epic Hero · Character · Infantry · Psyker · Grenades · SmokeFull rule ▾
Target: One ASTRA MILITARUM INFANTRY unit from your army that was selected as the target of one or more of the attacking unit’s attacks.
Enhancements
4
Meta
current edition
38.5%
▼67.0
Other Astra Militarum detachments

