
Astra Militarum detachment
Hammer of the Emperor
The armoured spearhead of an Astra Militarum army group grinds relentlessly forward, ploughing through enemy infantry with arrogant disregard.
Detachment ability
always on · no CP
Iron Tread
Each time a SQUADRON unit from your army Advances, do not make an Advance roll for it; until the end of the phase, add 6" to the Move characteristic of models in that unit, and when making that Advance move, that unit can move within Engagement Range of enemy models but cannot end that move within Engagement Range of enemy models.
Full wording ▾
The armoured spearhead of an Astra Militarum army group grinds relentlessly forward, ploughing through enemy infantry with arrogant disregard.
Stratagems
6
Command
Final Hour
Epic DeedYour Command phase.Until the end of the battle round, ranged weapons equipped by models in your unit (excluding [ONE SHOT] weapons) have the [HAZARDOUS] ability, and each time a model in your unit makes a ranged attack, you can ignore any or all modifiers to that attack’s Ballistic Skill characteristic and to the Hit roll.
Walker · Vehicle · Smoke · SquadronFull rule ▾
Target: One SQUADRON unit from your army that is Below Half-strength (excluding OFFICER units).
Movement
Blazing Advance
Battle TacticYour Movement phase, just after a **SQUADRON** unit from your army Advances.Until the end of the turn, your unit is eligible to shoot in a turn in which it Advanced.
Epic Hero · Character · Walker · Vehicle · Smoke · SquadronFull rule ▾
Target: That SQUADRON unit.
Tactical Withdrawal
Strategic PloyYour Movement phase, just after a **SQUADRON** unit from your army Falls Back.Until the end of the turn, your unit is eligible to shoot in a turn in which it Fell Back.
Epic Hero · Character · Walker · Vehicle · Smoke · SquadronFull rule ▾
Target: That SQUADRON unit.
Crash Through
Strategic PloyYour Movement phase or your Charge phase.Until the end of the phase, each time your unit makes a Normal, Advance or Charge move, it can move horizontally through terrain features as if they were not there.
Epic Hero · Character · Walker · Vehicle · Aircraft · Titanic · Fly · SmokeFull rule ▾
Target: One ASTRA MILITARUM VEHICLE unit from your army that has not been selected to move or charge this phase.
Shooting
Furious Cannonade
Battle TacticYour Shooting phase.Until the end of the phase, each time a model in your unit makes an attack that targets a unit within 12", improve the Armour Penetration characteristic of that attack by 1.
Epic Hero · Character · Walker · Vehicle · Smoke · SquadronFull rule ▾
Target: One SQUADRON unit from your army that has not been selected to shoot this phase.
Ablative Plating
WargearYour opponent’s Shooting phase, just after an enemy unit has selected its targets.Until the end of the phase, each time an attack is allocated to your unit, subtract 1 from the Damage characteristic of that attack
Epic Hero · Character · Walker · Vehicle · Aircraft · Titanic · Fly · SmokeFull rule ▾
Target: One ASTRA MILITARUM VEHICLE unit from your army that was selected as the target of one or more of the attacking unit’s attacks.
Charge
Crash Through
Strategic PloyYour Movement phase or your Charge phase.Until the end of the phase, each time your unit makes a Normal, Advance or Charge move, it can move horizontally through terrain features as if they were not there.
Epic Hero · Character · Walker · Vehicle · Aircraft · Titanic · Fly · SmokeFull rule ▾
Target: One ASTRA MILITARUM VEHICLE unit from your army that has not been selected to move or charge this phase.
Enhancements
4
Meta
current edition
66.7%
▲67.0
Other Astra Militarum detachments

