
Space Wolves detachment
Veterans of the Fang
<i>Even in the midst of a brutal gunfight, Grey Hunters remain cool-headed and determined to discharge their duty to Chapter and Allfather.</i>
Detachment ability
always on · no CP
Old Greymanes
<ul><li>When a friendly <k>Grey Hunter</k> unit <b>starts an action</b>, that <b>action</b> does not prevent this unit from being <b>eligible to shoot</b>.</li>
<li>In the Declare Battle Formations step, you can split a friendly GREY HUNTERS unit into two units, each containing as equal a number of models as possible (when splitting a unit in this way, make a note of which models form each of the two new units).</li></ul>
<b>Restrictions:</b> Your army can include <k>Space Wolves</k> units, but it cannot include any <k>Adeptus Astartes</k> units drawn from any other Chapter.
Full wording ▾
<i>Even in the midst of a brutal gunfight, Grey Hunters remain cool-headed and determined to discharge their duty to Chapter and Allfather.</i>
Stratagems
3 · every one costs 1 CP
Movement
Icy Calm
Your Movement phase, when a friendly <k>Grey Hunters</k> unit is selected to make an <b>advance/fall-back move</b>.That move does not prevent your unit from being <b>eligible to start an action</b>.
Shooting
Blade-keen Senses
Start of your Shooting phase.Select one <b>visible</b> enemy unit within 24" of your unit. That enemy unit has +6" <b>detection range</b>.
Infantry · Grenades · Grey HuntersFull rule ▾
Target: One friendly <b>unengaged</b> <k>Grey Hunters</k> unit.
Fight
Grizzled Killers
Fight phase, when a friendly <k>Grey Hunters</k> unit is <b>selected to fight</b>.Your unit's melee attacks have: <ul><li><k>[Sustained Hits 1]</k>.</li> <li><u>Or:</u> <k>[Lethal Hits]</k>.</li></ul>
Enhancements
2
Meta
current edition
0.0%
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Other Space Wolves detachments

