
Imperial Knights detachment
Valourstrike Lance
With their companions beside them – kin of their blood, allies in honour – Knightly Nobles are inspired to near‑reckless heroism. Their fervour spreads through neural…
Detachment ability
always on · no CP
Bold Gallantry
Each time an IMPERIAL KNIGHTS unit from your army Advances, until the end of the turn, ranged weapons equipped by IMPERIAL KNIGHTS models from your army have the [ASSAULT] ability.
Full wording ▾
With their companions beside them – kin of their blood, allies in honour – Knightly Nobles are inspired to near‑reckless heroism. Their fervour spreads through neural interfaces to reach the machine spirits of their towering Knight suits. The Knights’ power cores flare with motive energy. Target stabilisers sputter into life, glaring balefully at the foe. Servo‑motors and fibre bundles thrum, powering the Nobles’ steeds to a thunderous speed, such that the ground trembles.
Stratagems
6
Movement
Full Tilt
Battle TacticYour Movement phase.Until the end of the phase, add 2" to the Move characteristic of your models and add 2 to Advance rolls made for those model’s units.
Epic Hero · Character · Infantry · Walker · Vehicle · Titanic · Imperial KnightsFull rule ▾
Target: One IMPERIAL KNIGHTS unit from your army that has not been selected to move this phase.
Tactical Foil
Strategic PloyYour opponent’s Movement phase, just after an enemy unit ends a Normal, Advance or Fall Back move.Your model can make a Normal move of up to D6".
Epic Hero · Character · Infantry · Walker · Vehicle · Titanic · Imperial KnightsFull rule ▾
Target: One IMPERIAL KNIGHTS model from your army that is within 8" of that unit.
Shooting
Vow of Retribution
Strategic PloyYour Shooting phase.Until the end of the phase, ranged weapons equipped by your models have the [LETHAL HITS] ability.
Epic Hero · Character · Infantry · Walker · Vehicle · Titanic · Imperial KnightsFull rule ▾
Target: One IMPERIAL KNIGHTS unit from your army that has not been selected to shoot this phase.
Rotate Ion Shields
WargearYour opponent’s Shooting phase, just after an enemy unit has selected its targets.Until the end of the phase, models in your unit have a 4+ invulnerable save.
Epic Hero · Character · Infantry · Walker · Vehicle · Titanic · Imperial KnightsFull rule ▾
Target: One IMPERIAL KNIGHTS unit from your army that was selected as the target of one or more of the attacking unit’s attacks.
Fight
Run Them Through!
Strategic PloyFight phase.Until the end of the phase, melee weapons equipped by your models have the [LANCE] ability.
Epic Hero · Character · Infantry · Walker · Vehicle · Titanic · Imperial KnightsFull rule ▾
Target: One IMPERIAL KNIGHTS unit from your army that has not been selected to fight this phase.
Thunderstomp
Battle TacticFight phase.Until the end of the phase, the Attacks characteristic of any armoured Feet melee weapons equipped by your model is 8, the Attacks characteristic of any titanic Feet melee weapons equipped by your model is 12, and improve the Armour Penetration characteristic of those weapons by 1.
Epic Hero · Character · Infantry · Walker · Vehicle · Titanic · Imperial KnightsFull rule ▾
Target: One IMPERIAL KNIGHTS model from your army that has not been selected to fight this phase.
Enhancements
4
Meta
current edition
36.7%
▼21.0
Other Imperial Knights detachments

