Datasheets/Genestealer Cults/Purestrain Broodswarm
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Purestrain Broodswarm

Genestealer Cults detachment

Purestrain Broodswarm

<i>Genestealers on the hunt combine malevolent cunning and inhuman agility to strike and fade again and again, until their prey are reduced to panicked disarray.</i>

45.5%
win rate
11
games
3%
faction share

Detachment ability

always on · no CP

Enemy Within

At the end of your opponent’s Fight phase, friendly <b>unengaged</b> <k>Purestrain Genestealer</k> units can be placed in <b>strategic reserves</b>. This <b>detachment</b> has the <k>PURESTRAIN</k> tag and cannot be taken with another <k>PURESTRAIN</k> <b>detachment</b>.

Full wording ▾

<i>Genestealers on the hunt combine malevolent cunning and inhuman agility to strike and fade again and again, until their prey are reduced to panicked disarray.</i>

Stratagems

3 · every one costs 1 CP

Movement

1CP

Crawling Horror

Start of your opponent’s Movement phase.

Your unit has ‑6" <b>detection range</b> until the end of the turn.

Infantry · Purestrain GenestealersFull rule ▾

Target: One friendly <k>Purestrain Genestealers</k> unit.

1CP

Inhuman Reactions

Your opponent’s Movement phase, when an enemy unit ends a move within 8" of a friendly <b>unengaged</b> <k>Purestrain Genestealers</k> unit.

Your unit can make a <b>normal move</b> of up to D3+3".

Infantry · Purestrain GenestealersFull rule ▾

Target: That <k>Purestrain Genestealers</k> unit.

1CP

Lurk and Strike

Your Movement phase, when a friendly <k>Purestrain Genestealers</k> unit is selected to make a <b>fall‑back move</b>.

That move does not prevent your unit from being <b>eligible to declare a charge</b>.

Infantry · Purestrain GenestealersFull rule ▾

Target: That <k>Purestrain Genestealers</k> unit.

Enhancements

2

EnhancementPtsWhat it does
Mark of the Star Children (Upgrade)30<k>Purestrain Genestealers</k> unit only. This unit has: <ul><li>+1 <b>T</b>.</li> <li>4+ <b>Sv</b>.</li> <li>This unit’s melee attacks have +1 <b>S</b>.</li></ul>
Talons of the Sire15<k>Patriarch</k> model only. This unit’s attacks can re‑roll <b>wound rolls</b> of 1.