Datasheets/Genestealer Cults/Brood Brothers Auxilia
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Brood Brothers Auxilia

Genestealer Cults detachment

Brood Brothers Auxilia

Coordinating with their militant allies via stolen vox equipment or signalling with cult icons, the insidious broodkin engulfs the hated foe in overlapping fields of f…

33.3%
win rate
9
games
2%
faction share

Detachment ability

always on · no CP

Integrated Tactics

Each time an ASTRA MILITARUM unit from your army (see below) is selected to shoot, you can select one enemy unit within 18" of and visible to that unit. If you do, until the end of the phase, models in that ASTRA MILITARUM unit can only target that enemy unit (and only if it is an eligible target) and that enemy unit is caught in overlapping fire. While an enemy unit is caught in overlapping fire, each time a GENESTEALER CULTS model from your army targets that enemy unit with a ranged attack, add 1 to the Hit roll.

Full wording ▾

Coordinating with their militant allies via stolen vox equipment or signalling with cult icons, the insidious broodkin engulfs the hated foe in overlapping fields of fire.

Detachment ability

always on · no CP

Brood Brothers

You can include ASTRA MILITARUM units in your army, even though they do not have the GENESTEALER CULTS Faction keyword. The combined points cost of such units you can include in your army is:

A GENESTEALER CULTS model must be your WARLORD, and ASTRA MILITARUM models from your army lose the Voice of Command ability if they have it. You cannot include units with any of the following keywords in your army using this rule: AIRCRAFT; COMMISSAR; EPIC HERO; MILITARUM TEMPESTUS; OGRYN; RATLING; TECH-PRIEST ENGINSEER; MINISTORUM PRIEST.

Stratagems

6

Strategic Ploy 5Battle Tactic 1

Movement

1CP

A Dark Network

Strategic PloyReinforcements step of your opponent’s Movement phase, just after an enemy unit is set up on the battlefield from Reserves.

Your unit can make a Normal move of up to 6".

Vehicle · Genestealer CultsFull rule ▾

Target: One ASTRA MILITARUM or GENESTEALER CULTS unit from your army (excluding MONSTERS and VEHICLES) within 12" of that enemy unit.

Shooting

1CP

Regimental Reinforcements

Strategic PloyYour opponent’s Shooting phase or the Fight phase, just after an **ASTRA MILITARUM INFANTRY REGIMENT** unit from your army (excluding **ARTILLERY** and **CHARACTER** units) is destroyed.

Roll one D6: on a 3+, place one Cult Ambush marker anywhere on the battlefield that is more than 8" horizontally away from all enemy units (if this is not possible, no marker is placed) and add a new unit to your army identical to your destroyed unit, in Cult Ambush, at its Starting Strength, with all of its wounds remaining and any [ONE SHOT] weapons those models are equipped with considered as not having been shot.

Character · Infantry · Psyker · GrenadesFull rule ▾

Target: That INFANTRY unit. You can use this Stratagem on that unit even though it was just destroyed.

Restrictions: You can only use this Stratagem once per battle.

1CP

Suppress and Overwhelm

Strategic PloyYour Shooting phase, just after an **ASTRA MILITARUM** unit from your army has shot.

Select one enemy unit hit by one or more of those attacks. Until the end of the turn, that enemy unit cannot be targeted with the Fire Overwatch Stratagem and each time a GENESTEALER CULTS unit from your army selects that enemy unit as a target of a charge, you can re-roll the Charge roll.

Full rule ▾

Target: That ASTRA MILITARUM unit.

2CP

Acceptable Losses

Strategic PloyYour Shooting phase.

Select one enemy unit within Engagement Range of one or more GENESTEALER CULTS units from your army. Until the end of the phase, your unit can make ranged attacks that target that enemy unit. If it does, after it has resolved those attacks, roll one D6 for each of those GENESTEALER CULTS units: on a 5+, the unit being rolled for suffers D3+1 mortal wounds.

Full rule ▾

Target: One ASTRA MILITARUM unit from your army.

1CP

Symbiotic Destruction

Battle TacticYour Shooting phase.

Select one enemy unit that is visible to both of those selected units and within range of at least one ranged weapon from each of those units. Until the end of the phase, models in those units can only make attacks that target that enemy unit (and only if it is an eligible target). When doing so, each time such a model makes an attack, re-roll a Wound roll of 1.

Full rule ▾

Target: One ASTRA MILITARUM and one GENESTEALER CULTS unit from your army that have not been selected to shoot this phase.

Fight

1CP

Regimental Reinforcements

Strategic PloyYour opponent’s Shooting phase or the Fight phase, just after an **ASTRA MILITARUM INFANTRY REGIMENT** unit from your army (excluding **ARTILLERY** and **CHARACTER** units) is destroyed.

Roll one D6: on a 3+, place one Cult Ambush marker anywhere on the battlefield that is more than 8" horizontally away from all enemy units (if this is not possible, no marker is placed) and add a new unit to your army identical to your destroyed unit, in Cult Ambush, at its Starting Strength, with all of its wounds remaining and any [ONE SHOT] weapons those models are equipped with considered as not having been shot.

Character · Infantry · Psyker · GrenadesFull rule ▾

Target: That INFANTRY unit. You can use this Stratagem on that unit even though it was just destroyed.

Restrictions: You can only use this Stratagem once per battle.

Other

1CP

In the Shadow of Iron

Strategic PloyAny phase, just after an enemy unit ends a move within 8" of one or more of your Cult Ambush markers.

Select one of those Cult Ambush markers. You can set up that Cult Ambush marker anywhere on the battlefield that is more than 8" horizontally away from all enemy units and wholly within 6" of your unit.

VehicleFull rule ▾

Target: One ASTRA MILITARUM VEHICLE unit from your army.

Enhancements

4

EnhancementPtsWhat it does
Martial Espionage25GENESTEALER CULTS INFANTRY model only. Once per turn, when a friendly ASTRA MILITARUM INFANTRY or ASTRA MILITARUM MOUNTED unit within 9" of the bearer is selected to shoot, the bearer can use this Enhancement. If it does, until the end of the phase, improve the Armour Penetration characteristic of ranged weapons equipped by models in that unit by 1.
Adaptive Reprisal15GENESTEALER CULTS INFANTRY model only. When you target this unit with the Heroic Intervention stratagem, that use is -1 CP.
The Hero Returned20GENESTEALER CULTS INFANTRY model only. Improve the Leadership and Objective Control characteristics of models in the bearer’s unit by 1.
Fire-point Commander10GENESTEALER CULTS INFANTRY model only. Each time you target the bearer’s unit with the Fire Overwatch Stratagem, while resolving that Stratagem, hits are scored on unmodified Hit rolls of 5+.