
Genestealer Cults detachment
Brood Brothers Auxilia
Coordinating with their militant allies via stolen vox equipment or signalling with cult icons, the insidious broodkin engulfs the hated foe in overlapping fields of f…
Detachment ability
always on · no CP
Integrated Tactics
Each time an ASTRA MILITARUM unit from your army (see below) is selected to shoot, you can select one enemy unit within 18" of and visible to that unit. If you do, until the end of the phase, models in that ASTRA MILITARUM unit can only target that enemy unit (and only if it is an eligible target) and that enemy unit is caught in overlapping fire. While an enemy unit is caught in overlapping fire, each time a GENESTEALER CULTS model from your army targets that enemy unit with a ranged attack, add 1 to the Hit roll.
Full wording ▾
Coordinating with their militant allies via stolen vox equipment or signalling with cult icons, the insidious broodkin engulfs the hated foe in overlapping fields of fire.
Detachment ability
always on · no CP
Brood Brothers
You can include ASTRA MILITARUM units in your army, even though they do not have the GENESTEALER CULTS Faction keyword. The combined points cost of such units you can include in your army is:
A GENESTEALER CULTS model must be your WARLORD, and ASTRA MILITARUM models from your army lose the Voice of Command ability if they have it. You cannot include units with any of the following keywords in your army using this rule: AIRCRAFT; COMMISSAR; EPIC HERO; MILITARUM TEMPESTUS; OGRYN; RATLING; TECH-PRIEST ENGINSEER; MINISTORUM PRIEST.
Stratagems
6
Movement
A Dark Network
Strategic PloyReinforcements step of your opponent’s Movement phase, just after an enemy unit is set up on the battlefield from Reserves.Your unit can make a Normal move of up to 6".
Vehicle · Genestealer CultsFull rule ▾
Target: One ASTRA MILITARUM or GENESTEALER CULTS unit from your army (excluding MONSTERS and VEHICLES) within 12" of that enemy unit.
Shooting
Regimental Reinforcements
Strategic PloyYour opponent’s Shooting phase or the Fight phase, just after an **ASTRA MILITARUM INFANTRY REGIMENT** unit from your army (excluding **ARTILLERY** and **CHARACTER** units) is destroyed.Roll one D6: on a 3+, place one Cult Ambush marker anywhere on the battlefield that is more than 8" horizontally away from all enemy units (if this is not possible, no marker is placed) and add a new unit to your army identical to your destroyed unit, in Cult Ambush, at its Starting Strength, with all of its wounds remaining and any [ONE SHOT] weapons those models are equipped with considered as not having been shot.
Character · Infantry · Psyker · GrenadesFull rule ▾
Target: That INFANTRY unit. You can use this Stratagem on that unit even though it was just destroyed.
Restrictions: You can only use this Stratagem once per battle.
Suppress and Overwhelm
Strategic PloyYour Shooting phase, just after an **ASTRA MILITARUM** unit from your army has shot.Select one enemy unit hit by one or more of those attacks. Until the end of the turn, that enemy unit cannot be targeted with the Fire Overwatch Stratagem and each time a GENESTEALER CULTS unit from your army selects that enemy unit as a target of a charge, you can re-roll the Charge roll.
Full rule ▾
Target: That ASTRA MILITARUM unit.
Acceptable Losses
Strategic PloyYour Shooting phase.Select one enemy unit within Engagement Range of one or more GENESTEALER CULTS units from your army. Until the end of the phase, your unit can make ranged attacks that target that enemy unit. If it does, after it has resolved those attacks, roll one D6 for each of those GENESTEALER CULTS units: on a 5+, the unit being rolled for suffers D3+1 mortal wounds.
Full rule ▾
Target: One ASTRA MILITARUM unit from your army.
Symbiotic Destruction
Battle TacticYour Shooting phase.Select one enemy unit that is visible to both of those selected units and within range of at least one ranged weapon from each of those units. Until the end of the phase, models in those units can only make attacks that target that enemy unit (and only if it is an eligible target). When doing so, each time such a model makes an attack, re-roll a Wound roll of 1.
Full rule ▾
Target: One ASTRA MILITARUM and one GENESTEALER CULTS unit from your army that have not been selected to shoot this phase.
Fight
Regimental Reinforcements
Strategic PloyYour opponent’s Shooting phase or the Fight phase, just after an **ASTRA MILITARUM INFANTRY REGIMENT** unit from your army (excluding **ARTILLERY** and **CHARACTER** units) is destroyed.Roll one D6: on a 3+, place one Cult Ambush marker anywhere on the battlefield that is more than 8" horizontally away from all enemy units (if this is not possible, no marker is placed) and add a new unit to your army identical to your destroyed unit, in Cult Ambush, at its Starting Strength, with all of its wounds remaining and any [ONE SHOT] weapons those models are equipped with considered as not having been shot.
Character · Infantry · Psyker · GrenadesFull rule ▾
Target: That INFANTRY unit. You can use this Stratagem on that unit even though it was just destroyed.
Restrictions: You can only use this Stratagem once per battle.
Other
In the Shadow of Iron
Strategic PloyAny phase, just after an enemy unit ends a move within 8" of one or more of your Cult Ambush markers.Select one of those Cult Ambush markers. You can set up that Cult Ambush marker anywhere on the battlefield that is more than 8" horizontally away from all enemy units and wholly within 6" of your unit.
VehicleFull rule ▾
Target: One ASTRA MILITARUM VEHICLE unit from your army.
Enhancements
4
Meta
current edition
33.3%
▲50.0
Other Genestealer Cults detachments

