Datasheets/Agents of the Imperium/Ordo Malleus, Daemon Hunters
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Ordo Malleus, Daemon Hunters

Agents of the Imperium detachment

Ordo Malleus, Daemon Hunters

Knowing the vital nature of their mission, the servants of the Ordo Malleus fight all the harder to lay their enemies low.

33.3%
win rate
9
games
9%
faction share

Detachment ability

always on · no CP

Destroy the Daemonic

Each time an INQUISITOR, INQUISITORIAL AGENTS or ORDO MALLEUS model from your army makes an attack, re‐roll a Hit roll of 1 and, if the target of that attack is a DAEMON unit, re‐roll a Wound roll of 1 as well.

Full wording ▾

Knowing the vital nature of their mission, the servants of the Ordo Malleus fight all the harder to lay their enemies low.

Stratagems

6 · every one costs 1 CP

Strategic Ploy 3Wargear 3

Command

1CP

Ritual of Warding

Strategic PloyStart of any Command phase.

That objective marker is said to be Warded and remains under your control, even if you have no models within range of it, until your opponent controls it at the start or end of any turn. While an objective marker is Warded and under your control, enemy DAEMON units cannot be set up on the battlefield within 6" of it.

Epic Hero · Character · Infantry · Psyker · Terminator · Grenades · Inquisitor · Ordo MalleusFull rule ▾

Target: One INQUISITOR, INQUISITORIAL AGENTS or ORDO MALLEUS unit from your army that is within range of an objective marker you control.

Movement

1CP

Steel Heart

Strategic PloyYour Movement phase, just after a **GREY KNIGHTS TERMINATOR SQUAD** unit from your army Falls Back.

Until the end of the turn, your unit is eligible to shoot and declare a charge in a turn in which it Fell Back.

Infantry · Psyker · Terminator · Grenades · Grey Knights Terminator SquadFull rule ▾

Target: That GREY KNIGHTS TERMINATOR SQUAD unit.

Shooting

1CP

Rites of Exorcism

Strategic PloyYour Shooting phase or the Fight phase.

Select one enemy DAEMON unit within 12" and visible to your unit. That unit must take a Battle‐shock test. If that test is failed, then until the end of the phase, each time a friendly AGENTS OF THE IMPERIUM unit makes an attack that targets that DAEMON unit, that attack has the [DEVASTATING WOUNDS] ability.

Epic Hero · Character · Infantry · Psyker · Terminator · Grenades · Inquisitor · Ordo MalleusFull rule ▾

Target: One INQUISITOR, INQUISITORIAL AGENTS or ORDO MALLEUS unit from your army.

1CP

Truesilver Armour

WargearYour opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.

Until the attacking unit has finished making its attacks, each time an attack targets your unit, worsen the Armour Penetration characteristic of that attack by 1.

Infantry · Psyker · Terminator · Grenades · Grey Knights Terminator SquadFull rule ▾

Target: One GREY KNIGHTS TERMINATOR SQUAD unit from your army that was selected as the target of one or more of the attacking unit’s attacks.

1CP

Hexagrammic Wards

WargearYour opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.

Until the end of the phase, all Psychic weapons equipped by models in the attacking unit have the [HAZARDOUS] ability.

Epic Hero · Character · Infantry · Psyker · Terminator · Grenades · Ordo MalleusFull rule ▾

Target: One ORDO MALLEUS unit from your army that was selected as the target of one or more of the attacking unit’s attacks.

1CP

Psybolt Ammunition

WargearYour Shooting phase.

Until the end of the phase, ranged weapons equipped by models in your unit have the [LETHAL HITS] and [PSYCHIC] abilities.

Infantry · Psyker · Terminator · Grenades · Grey Knights Terminator SquadFull rule ▾

Target: One GREY KNIGHTS TERMINATOR SQUAD unit from your army that has not been selected to shoot this phase.

Fight

1CP

Rites of Exorcism

Strategic PloyYour Shooting phase or the Fight phase.

Select one enemy DAEMON unit within 12" and visible to your unit. That unit must take a Battle‐shock test. If that test is failed, then until the end of the phase, each time a friendly AGENTS OF THE IMPERIUM unit makes an attack that targets that DAEMON unit, that attack has the [DEVASTATING WOUNDS] ability.

Epic Hero · Character · Infantry · Psyker · Terminator · Grenades · Inquisitor · Ordo MalleusFull rule ▾

Target: One INQUISITOR, INQUISITORIAL AGENTS or ORDO MALLEUS unit from your army.

1CP

Truesilver Armour

WargearYour opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.

Until the attacking unit has finished making its attacks, each time an attack targets your unit, worsen the Armour Penetration characteristic of that attack by 1.

Infantry · Psyker · Terminator · Grenades · Grey Knights Terminator SquadFull rule ▾

Target: One GREY KNIGHTS TERMINATOR SQUAD unit from your army that was selected as the target of one or more of the attacking unit’s attacks.

1CP

Hexagrammic Wards

WargearYour opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.

Until the end of the phase, all Psychic weapons equipped by models in the attacking unit have the [HAZARDOUS] ability.

Epic Hero · Character · Infantry · Psyker · Terminator · Grenades · Ordo MalleusFull rule ▾

Target: One ORDO MALLEUS unit from your army that was selected as the target of one or more of the attacking unit’s attacks.

Enhancements

4

EnhancementPtsWhat it does
Formidable Resolve5INQUISITOR model only. Improve the bearer’s Leadership and Wounds characteristics by 1. Once per battle, at the start of any phase, you can select one friendly Battle‐shocked unit within 12" of the bearer. That unit is no longer Battle‐shocked.
Daemon Slayer10INQUISITOR model only. Add 1 to the Attacks characteristic of the bearer’s melee weapons, and those weapons have the [ANTI‐DAEMON 3+] ability.
Grimoire of True Names (Aura)10INQUISITOR model only. While an enemy unit is within 9" of the bearer, worsen the Leadership characteristic of models in that unit by 1. In addition, while an enemy DAEMON unit is within 9" of the bearer, each time a model in that DAEMON unit makes an attack, subtract 1 from the Hit roll and subtract 1 from the Wound roll.
Gift of the Prescient20INQUISITOR model only. Once per battle, if the bearer is on the battlefield, you can use the Rapid Ingress Stratagem for 0CP. When doing so, you must target a GREY KNIGHTS TERMINATOR SQUAD unit from your army, and when using that Stratagem, that unit can be set up anywhere on the battlefield that is more than 6" away from all enemy units.