Datasheets/Adeptus Mechanicus/Skitarii Hunter Cohort
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Skitarii Hunter Cohort

Adeptus Mechanicus detachment

Skitarii Hunter Cohort

Hunter Cohorts combine a mastery of stealth warfare and cogitational analysis with stealth screen projectors and target-fouling apparatuses. They are elusive foes to f…

12.5%
win rate
8
games
1%
faction share

Detachment ability

always on · no CP

Stealth Optimisation

Friendly SKITARII INFANTRY, SKITARII MOUNTED and IRONSTRIDER BALLISTARII units have Stealth.

Full wording ▾

Hunter Cohorts combine a mastery of stealth warfare and cogitational analysis with stealth screen projectors and target-fouling apparatuses. They are elusive foes to face, and especially sinister to those they have designated as prey.

Stratagems

6

Strategic Ploy 6

Shooting

1CP

Bionic Endurance

Strategic PloyYour opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.

Until the end of the phase, models in your unit have the Feel No Pain 5+ ability.

Character · Infantry · Walker · Vehicle · Smoke · SydonianFull rule ▾

Target: One SICARIAN, PTERAXII or SYDONIAN unit from your army that was selected as the target of one or more of the attacking unit’s attacks.

2CP

Binharic Offence

Strategic PloyThe start of your Shooting phase or the start of the Fight phase.

Until the end of the phase, improve the Armour Penetration characteristic of weapons equipped by models in both of your units by 1.

Character · Infantry · Mounted · Walker · Vehicle · Aircraft · Fly · Grenades · Smoke · SkitariiFull rule ▾

Target: Two SKITARII units from your army that have not been selected to shoot or fight this phase, and one enemy unit.

Restrictions: Until the end of the phase, each time a model in either of your units makes an attack, it can only target that enemy unit (and only if it is an eligible target).

1CP

Isolate and Destroy

Strategic PloyYour Shooting phase.

Until the end of the phase, each time a model in your unit makes an attack, if there are no other enemy units within 6" of the unit targeted by that attack, add 1 to the Wound roll.

Mounted · SkitariiFull rule ▾

Target: One SICARIAN, PTERAXII, SYDONIAN, IRONSTRIDER BALLISTARII or SKITARII MOUNTED unit from your army that has not been selected to shoot this phase.

1CP

Shroud Protocols

Strategic PloyYour opponent’s Shooting phase, just after an enemy unit has selected its targets.

Until the end of the phase, your unit can only be selected as the target of a ranged attack if the attacking model is within 18".

Character · Infantry · Fly · Grenades · SkitariiFull rule ▾

Target: One SKITARII INFANTRY unit from your army that was selected as the target of one or more of the attacking unit’s attacks.

Charge

1CP

Expedited Purge Protocol

Strategic PloyYour Charge phase.

Until the end of the phase, your unit is eligible to declare a charge in a turn in which it Advanced.

Character · Infantry · Mounted · Walker · Vehicle · Aircraft · Fly · Grenades · Smoke · SkitariiFull rule ▾

Target: One SKITARII unit from your army.

Fight

1CP

Bionic Endurance

Strategic PloyYour opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.

Until the end of the phase, models in your unit have the Feel No Pain 5+ ability.

Character · Infantry · Walker · Vehicle · Smoke · SydonianFull rule ▾

Target: One SICARIAN, PTERAXII or SYDONIAN unit from your army that was selected as the target of one or more of the attacking unit’s attacks.

2CP

Binharic Offence

Strategic PloyThe start of your Shooting phase or the start of the Fight phase.

Until the end of the phase, improve the Armour Penetration characteristic of weapons equipped by models in both of your units by 1.

Character · Infantry · Mounted · Walker · Vehicle · Aircraft · Fly · Grenades · Smoke · SkitariiFull rule ▾

Target: Two SKITARII units from your army that have not been selected to shoot or fight this phase, and one enemy unit.

Restrictions: Until the end of the phase, each time a model in either of your units makes an attack, it can only target that enemy unit (and only if it is an eligible target).

1CP

Programmed Withdrawal

Strategic PloyEnd of your opponent’s Fight phase.

Remove those units from the battlefield and place them into Strategic Reserves.

Character · Infantry · Mounted · Fly · Grenades · Sicarian · SkitariiFull rule ▾

Target: Up to two SICARIAN units from your army, or one SKITARII INFANTRY or SKITARII MOUNTED unit from your army.

Restrictions: Each unit targeted with this Stratagem must be more than 3" away from all enemy units.

Enhancements

4

EnhancementPtsWhat it does
Cantic Thrallnet25SKITARII MARSHAL model only. At the start of the battle round, you can select one friendly SKITARII unit within 12" of the bearer. Until the start of the next battle round, the Protector Imperative and the Conqueror Imperative are both active for that unit.
Clandestine Infiltrator15SKITARII model only. The bearer, and models in any unit they are leading, have the Infiltrators and Scouts 6" abilities.
Veiled Hunter10SKITARII MARSHAL model only. After both players have deployed their armies, you can select up to three SKITARII INFANTRY units from your army and redeploy all of those units. When doing so, any of those units can be placed into Strategic Reserves, regardless of how many units are already in Strategic Reserves.
Battle-sphere Uplink25SKITARII model only. In your Shooting phase, after the bearer’s unit has shot, if it is not within Engagement Range of one or more enemy units, that unit can make a Normal move of up to 6". If it does, until the end of the turn, that unit is not eligible to declare a charge.