
Adeptus Custodes detachment
Shield Host
The Custodians have perfected countless ways of making war, be it on a personal, tactical or strategic scale.
Detachment ability
always on · no CP
Martial Mastery
At the start of the battle round, you can select one of the bullet points below. If you do, until the start of the next battle round, that bullet point’s effects apply.
Full wording ▾
The Custodians have perfected countless ways of making war, be it on a personal, tactical or strategic scale.
Stratagems
6 · every one costs 1 CP
Movement
Multipotentiality
Strategic PloyYour Movement phase.Until the end of your turn, that unit is eligible to shoot and declare a charge in a turn in which it Fell Back.
Epic Hero · Character · Infantry · Mounted · Walker · Vehicle · Aircraft · Terminator · Fly · Smoke · Adeptus CustodesFull rule ▾
Target: One ADEPTUS CUSTODES unit from your army that Fell Back this phase.
Vigilance Eternal
Strategic PloyYour Movement phase.That objective marker remains under your control until your opponent’s Level of Control over that objective marker is greater than yours at the end of a phase.
Infantry · BattlelineFull rule ▾
Target: One ADEPTUS CUSTODES BATTLELINE unit from your army (excluding ANATHEMA PSYKANA units) within range of an objective marker you control.
Shooting
Archeotech Munitions
WargearYour Shooting phase.Select either the [LETHAL HITS] or [SUSTAINED HITS 1] ability. Until the end of the phase, ranged weapons equipped by models in your unit have the selected ability.
Epic Hero · Character · Infantry · Mounted · Walker · Vehicle · Aircraft · Terminator · Fly · Smoke · Adeptus CustodesFull rule ▾
Target: One ADEPTUS CUSTODES unit from your army (excluding ANATHEMA PSYKANA units) that has not been selected to shoot this phase.
Fight
Avenge the Fallen
Strategic PloyStart of the Fight phase.Until the end of the phase, add 1 to the Attacks characteristic of melee weapons equipped by models in your unit. If your unit is Below Half-strength, until the end of the phase, add 2 to the Attacks characteristic of those melee weapons instead.
Epic Hero · Character · Infantry · Mounted · Walker · Vehicle · Aircraft · Terminator · Fly · Smoke · Adeptus CustodesFull rule ▾
Target: One ADEPTUS CUSTODES unit from your army (excluding ANATHEMA PSYKANA units) that is below its Starting Strength.
Unwavering Sentinels
Strategic PloyFight phase, just after an enemy unit has selected its targets.Until the end of the phase, each time a melee attack targets your unit, subtract 1 from the Hit roll.
Epic Hero · Character · Infantry · Terminator · FlyFull rule ▾
Target: One ADEPTUS CUSTODES INFANTRY unit from your army (excluding ANATHEMA PSYKANA units) that is within range of an objective marker you control and that was selected as the target of one or more of the attacking unit’s attacks.
Other
Arcane Genetic Alchemy
Battle TacticAny phase, just after a mortal wound has been allocated to an **ADEPTUS CUSTODES** model from your army (excluding **ANATHEMA PSYKANA** models).Until the end of the phase, models in your unit have the Feel No Pain 4+ ability against mortal wounds.
Epic Hero · Character · Infantry · Mounted · Walker · Vehicle · Aircraft · Terminator · Fly · Smoke · Adeptus CustodesFull rule ▾
Target: That ADEPTUS CUSTODES model’s unit.
Enhancements
4
Meta
current edition
43.0%
▲3.0
Other Adeptus Custodes detachments

