Datasheets/Adeptus Custodes/Auric Champions
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Auric Champions

Adeptus Custodes detachment

Auric Champions

When such exceptional warriors as these gather to quest in the Emperor’s name, even the most dreadful foes of Humanity are right to fear for their lives.

50.0%
win rate
6
games
0%
faction share

Detachment ability

always on · no CP

Assemblage of Might

At the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, each time a model in an ADEPTUS CUSTODES CHARACTER unit from your army makes an attack that targets that enemy unit, add 1 to the Wound roll.

Full wording ▾

When such exceptional warriors as these gather to quest in the Emperor’s name, even the most dreadful foes of Humanity are right to fear for their lives.

Stratagems

6

Epic Deed 6

Movement

1CP

Shoulder the Mantle

Epic DeedYour Movement phase, before the Reinforcements step.

Select one friendly unit (excluding Battle-shocked and Attached units) within 2" horizontally and 5" vertically of your model that it could lead (as described in the Leader section of its datasheet). Your model attaches to that unit as a Leader. Change that unit’s Starting Strength accordingly.

Epic Hero · Character · Infantry · Mounted · Terminator · FlyFull rule ▾

Target: One ADEPTUS CUSTODES CHARACTER model from your army that is not leading a unit.

Shooting

1CP

The Emperor’s Auspice

Epic DeedYour opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.

Until the end of the phase, CHARACTER models in your unit have the Feel No Pain 4+ ability.

Epic Hero · Character · Infantry · Mounted · Terminator · FlyFull rule ▾

Target: One ADEPTUS CUSTODES CHARACTER unit from your army that was selected as the target of one or more of the attacking unit’s attacks.

Fight

1CP

The Emperor’s Auspice

Epic DeedYour opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.

Until the end of the phase, CHARACTER models in your unit have the Feel No Pain 4+ ability.

Epic Hero · Character · Infantry · Mounted · Terminator · FlyFull rule ▾

Target: One ADEPTUS CUSTODES CHARACTER unit from your army that was selected as the target of one or more of the attacking unit’s attacks.

1CP

Earning of a Name

Epic DeedFight phase.

Until the end of the phase, each time a CHARACTER model in either of your units makes an attack that targets a MONSTER or VEHICLE unit, you can re‑roll the Hit roll and you can re‑roll the Wound roll.

Epic Hero · Character · Infantry · Mounted · Terminator · FlyFull rule ▾

Target: Up to two ADEPTUS CUSTODES CHARACTER units from your army that have not been selected to fight this phase.

2CP

Vigil Unending

Epic DeedFight Phase.

Do not remove your destroyed model from play. The destroyed model can fight after the attacking unit has finished making attacks, and is then removed from play.

Epic Hero · Character · Infantry · Mounted · Terminator · FlyFull rule ▾

Target: One ADEPTUS CUSTODES CHARACTER model from your army that was just destroyed and has not fought this phase. You can use this Stratagem on that unit even though it was just destroyed.

Other

1CP

Slayer of Champions

Epic DeedAny phase.

Select one enemy unit on the battlefield. Until the start of your next Command phase, each time an ADEPTUS CUSTODES CHARACTER model from your army makes an attack that target that enemy unit, add 1 to the Wound roll. In addition, if the destroyed unit was a CHARACTER unit, gain 1CP.

Epic Hero · Character · Infantry · Mounted · Terminator · FlyFull rule ▾

Target: One ADEPTUS CUSTODES CHARACTER unit from your army that has just destroyed the unit you selected at the start of your Command phase as the target of your Assemblage of Might ability.

2CP

Superhuman Reserves

Epic DeedAny phase, just after an **ADEPTUS CUSTODES WARLORD** model from your army has used an ability on its datasheet or from an Enhancement that says it can only be used ‘Once per battle’.

Your model can use its ‘Once per battle’ ability one additional time during this battle (but not in the same phase).

Full rule ▾

Target: That ADEPTUS CUSTODES WARLORD model.

Restrictions: You cannot use this Stratagem more than once per battle.

Enhancements

4

EnhancementPtsWhat it does
Blade Imperator25ADEPTUS CUSTODES model only. Each time the bearer’s unit ends a Charge move, select one enemy unit within Engagement Range of the bearer and roll one D6: on a 4+, that enemy unit suffers D3 mortal wounds. Once per battle, after the bearer’s unit ends a Charge move, all enemy units within 6" of the bearer must take a Battle‑shock test.
Inspirational Exemplar10ADEPTUS CUSTODES model only. The bearer has a Leadership characteristic of 5+. Once per battle, at the start of any phase, you can select one friendly ADEPTUS CUSTODES unit that is Battle‑shocked and within 12" of the bearer; that unit is no longer Battle‑shocked.
Veiled Blade25ADEPTUS CUSTODES model only. Add 2 to the Attacks characteristic of the bearer’s melee weapons. Once per battle, at the start of any Command phase, triple the bearer’s Objective Control characteristic until the end of the turn.
Martial Philosopher30ADEPTUS CUSTODES model only. The bearer’s unit is eligible to shoot and/or declare a charge in a turn in which it Fell Back. Once per battle, in your opponent's Movement phase, when an enemy unit ends a Normal, Advance or Fall Back move within 8" of the bearer, if the bearer's unit is not within Engagement Range of one or more enemy units, it can make a Normal move of up to 6".