
World Eaters detachment
Possessed Slaughterband
Incoming fire serves only to fan the flames of daemonic fury, driving Khorne’s possessed into a malicious rage.
Detachment ability
always on · no CP
Brazen Fury
WORLD EATERS POSSESSED units from your army have the following ability:
Brazen Fury: In your opponent’s Shooting phase, when an enemy unit has shot, if a model in this unit was destroyed as a result of those attacks, this unit can make a surge move of up to D6”. That surge move is a Brazen Fury move.
Full wording ▾
Incoming fire serves only to fan the flames of daemonic fury, driving Khorne’s possessed into a malicious rage.
Stratagems
6
Command
Horrifying Violence
Strategic PloyYour opponent’s Command phase.Each enemy unit within Engagement Range of your unit must take a Battle-shock test, subtracting 1 from that test.
Character · Infantry · PossessedFull rule ▾
Target: One WORLD EATERS POSSESSED unit from your army.
Movement
Rapid Manifestation
Strategic PloyYour Movement phase.Your unit can be set up anywhere on the battlefield that is more than 6" horizontally away from all enemy units.
Infantry · Exalted EightboundFull rule ▾
Target: One EXALTED EIGHTBOUND unit from your army that is arriving using the Deep Strike ability this phase.
Restrictions: A unit targeted with this Stratagem is not eligible to declare a charge in the same turn.
Warp Stalkers
Strategic PloyYour Movement phase or your Charge phase.Until the end of the phase, each time a model in your unit makes a Normal, Advance, Fall Back or Charge move, it can move through enemy models (excluding MONSTERS and VEHICLES). When doing so, it can move within Engagement Range of such models but, unless that move was a Charge move, it cannot end that move within Engagement Range of them, and any Desperate Escape test is automatically passed.
Character · Infantry · PossessedFull rule ▾
Target: One WORLD EATERS POSSESSED unit from your army that has not been selected to move or declare a charge this phase.
Shooting
Daemonic Resistance
Battle TacticYour opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.Until the end of the phase, each time an attack targets your unit, subtract 1 from the Wound roll.
Character · Infantry · PossessedFull rule ▾
Target: One WORLD EATERS POSSESSED unit from your army that was selected as the target of one or more of the attacking unit’s attacks.
Charge
Warp Stalkers
Strategic PloyYour Movement phase or your Charge phase.Until the end of the phase, each time a model in your unit makes a Normal, Advance, Fall Back or Charge move, it can move through enemy models (excluding MONSTERS and VEHICLES). When doing so, it can move within Engagement Range of such models but, unless that move was a Charge move, it cannot end that move within Engagement Range of them, and any Desperate Escape test is automatically passed.
Character · Infantry · PossessedFull rule ▾
Target: One WORLD EATERS POSSESSED unit from your army that has not been selected to move or declare a charge this phase.
Fight
Daemonic Resistance
Battle TacticYour opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.Until the end of the phase, each time an attack targets your unit, subtract 1 from the Wound roll.
Character · Infantry · PossessedFull rule ▾
Target: One WORLD EATERS POSSESSED unit from your army that was selected as the target of one or more of the attacking unit’s attacks.
Daemonic Strength
Battle TacticFight phase.Until the end of the phase, each time an attack made by a model in your unit is allocated to an enemy model, if your unit has the EIGHTBOUND keyword and that enemy model is not a MONSTER or VEHICLE, add 1 to the Damage characteristic of that attack. If your unit has the EXALTED EIGHTBOUND keyword and that enemy model is a MONSTER or VEHICLE, add 1 to the Damage characteristic of that attack instead.
Character · Infantry · PossessedFull rule ▾
Target: One WORLD EATERS POSSESSED unit from your army that has not been selected to fight this phase.
Immortal Fury
Battle TacticFight phase, just after an enemy unit has selected its targets.Until the end of the phase, each time a model in your unit is destroyed, if that model has not fought this phase, do not remove it from play. The destroyed model can fight after the attacking model’s unit has finished making its attacks, and is then removed from play.
Character · Infantry · PossessedFull rule ▾
Target: One WORLD EATERS POSSESSED unit from your army that was selected as the target of one or more of the attacking unit’s attacks.
Enhancements
4
Meta
current edition
38.2%
▲12.0
Other World Eaters detachments

