Datasheets/Ultramarines/Reclamation Force
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Reclamation Force

Ultramarines detachment

Reclamation Force

The driving principle behind all that these battle‑brothers do is the honouring of their oaths to drive back the darkness and reconquer the Five Hundred Worlds, one ba…

51.5%
win rate
103
games
4%
faction share

Detachment ability

always on · no CP

Oath of Reclamation

Each time an ADEPTUS ASTARTES model from your army makes a melee attack that targets a unit within range of an objective marker, improve the Armour Penetration characteristic of that attack by 1.
Each time an attack targets an ADEPTUS ASTARTES unit from your army, if your unit is within range of an objective marker that you controlled at the start of the phase and if the Strength characteristic of that attack is greater than the Toughness characteristic of your unit or your unit has the TITUS keyword, subtract 1 from the Wound roll.
Full wording ▾

The driving principle behind all that these battle‑brothers do is the honouring of their oaths to drive back the darkness and reconquer the Five Hundred Worlds, one battlefield at a time.

Stratagems

6 · every one costs 1 CP

Strategic Ploy 4Battle Tactic 2

Command

1CP

Crusading Conquerors

Strategic PloyEnd of the Command phase.

Until the start of the next Command phase, add 1 to the Objective Control characteristic of models in your unit.

Epic Hero · Character · Infantry · Monster · Psyker · Terminator · Grenades · Adeptus AstartesFull rule ▾

Target: One ADEPTUS ASTARTES unit from your army.

Movement

1CP

Scions of Guilliman

Strategic PloyYour Movement phase, just after an **ADEPTUS ASTARTES** unit from your army ends a Fall Back move.

Until the end of the turn, your unit is eligible to shoot and declare a charge in a turn in which it Fell Back.

Epic Hero · Character · Infantry · Monster · Psyker · Terminator · Grenades · Adeptus AstartesFull rule ▾

Target: That ADEPTUS ASTARTES unit.

1CP

Ultramarian Destiny

Strategic PloyYour Movement phase.

Select one objective marker you control that your unit is within range of. That objective marker remains under your control until your opponent’s Level of Control over that objective marker is greater than yours at the end of a phase.

Epic Hero · Character · Infantry · Monster · Psyker · Terminator · Grenades · Adeptus AstartesFull rule ▾

Target: One ADEPTUS ASTARTES unit from your army.

1CP

Marching Ever On

Strategic PloyYour opponent’s Movement phase, just after an enemy unit Falls Back.

Your unit can make a Normal move of up to D6"+1.

Epic Hero · Character · Infantry · Monster · Psyker · Terminator · Grenades · Adeptus AstartesFull rule ▾

Target: One ADEPTUS ASTARTES unit from your army that was within Engagement Range of that enemy unit at the start of the phase.

Charge

1CP

Furious Dedication

Battle TacticYour Charge phase or the Fight phase.

Until the end of the turn, add 2 to Charge rolls made for your unit and add 1 to the Attacks characteristic of melee weapons equipped by models in your unit.

Epic Hero · Character · Infantry · Monster · Psyker · Terminator · Grenades · Adeptus AstartesFull rule ▾

Target: One ADEPTUS ASTARTES unit from your army that has not declared a charge or been selected to fight this phase.

Restrictions: You cannot use this Stratagem more than once per turn.

Fight

1CP

Furious Dedication

Battle TacticYour Charge phase or the Fight phase.

Until the end of the turn, add 2 to Charge rolls made for your unit and add 1 to the Attacks characteristic of melee weapons equipped by models in your unit.

Epic Hero · Character · Infantry · Monster · Psyker · Terminator · Grenades · Adeptus AstartesFull rule ▾

Target: One ADEPTUS ASTARTES unit from your army that has not declared a charge or been selected to fight this phase.

Restrictions: You cannot use this Stratagem more than once per turn.

1CP

Fight to the End

Battle TacticFight phase, just after an enemy unit has selected its targets

Until the end of the phase, each time a model in your unit is destroyed, if that model has not fought this phase, roll one D6: on a 4+, do not remove the destroyed model from play; it can fight after the attacking unit has finished making its attacks, and is then removed from play.

Epic Hero · Character · Infantry · Monster · Psyker · Terminator · Grenades · Adeptus AstartesFull rule ▾

Target: One ADEPTUS ASTARTES unit from your army that was selected as the target of one or more of the attacking unit’s attacks.

Enhancements

4

EnhancementPtsWhat it does
Seals of Reconquest20ADEPTUS ASTARTES model only. Models in the bearer’s unit have a 5+ invulnerable save.
Avenging Avatar (Aura)10ADEPTUS ASTARTES model only. In the Battle‑shock step of your opponent’s Command phase, if an enemy unit that is below its Starting Strength is within 9" of the bearer, that enemy unit must take a Battle‑shock test.
Scroll of Proclamation15When this unit declares a charge, if an enemy unit within range of an objective is within 12" of this unit, you can use this enhancement. If you do:

• This unit can re-roll that charge roll.
• This unit <u>must</u> end that charge move engaged with one or more of those enemy units.
Liberatum25ADEPTUS ASTARTES model only. Each time the bearer makes an attack that targets an enemy unit, if the target is within range of an objective marker, you can re‑roll the Hit roll and you can re‑roll the Wound roll.