Datasheets/Dark Angels/Lion’s Blade Task Force
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Lion’s Blade Task Force

Dark Angels detachment

Lion’s Blade Task Force

Those unfortunate enough to be caught between the devastating speed of the Ravenwing and the adamantine might of the Deathwing are pinned in place and torn to shreds b…

33.3%
win rate
6
games
1%
faction share

Detachment ability

always on · no CP

In The Lion’s Claws

Each time an enemy unit (excluding MONSTERS and VEHICLES) within Engagement Range of one or more RAVENWING units from your army Falls Back, all models in that enemy unit must take a Desperate Escape test. When doing so, if that enemy unit is Battle‑shocked, subtract 1 from each of those tests.
Each time a DEATHWING unit from your army declares a charge, if one or more targets of that charge are within Engagement Range of one or more RAVENWING units from your army, add 2 to the Charge roll.
Full wording ▾

Those unfortunate enough to be caught between the devastating speed of the Ravenwing and the adamantine might of the Deathwing are pinned in place and torn to shreds by their combined fury

Stratagems

6

Strategic Ploy 3Battle Tactic 3

Command

1CP

Overpowering Exaction

Strategic PloyCommand phase or the start of the Fight phase.

Select one enemy unit within Engagement Range of your unit. That enemy unit must take a Battle‑shock test. When doing so, if your unit has the DEATHWING or RAVENWING keyword, subtract 1 from the result.

Epic Hero · Character · Infantry · Mounted · Vehicle · Monster · Aircraft · Psyker · Terminator · Fly · Grenades · Adeptus AstartesFull rule ▾

Target: One ADEPTUS ASTARTES unit from your army.

Restrictions: You can only use this Stratagem once per battle round.

Movement

1CP

Knights of Iron

Strategic PloyYour Movement phase or your Charge phase.

Until the end of the phase, each time a model in your unit makes a Normal, Advance or Charge move, it can move horizontally through terrain features.

Epic Hero · Character · Mounted · Vehicle · Aircraft · Fly · Grenades · RavenwingFull rule ▾

Target: One RAVENWING unit from your army.

Shooting

1CP

Armour of Contempt

Battle TacticYour opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.

Until the attacking unit has finished making its attacks, each time an attack targets your unit, worsen the Armour Penetration characteristic of that attack by 1.

Epic Hero · Character · Infantry · Mounted · Vehicle · Monster · Aircraft · Psyker · Terminator · Fly · Grenades · Adeptus AstartesFull rule ▾

Target: One ADEPTUS ASTARTES unit from your army that was selected as the target of one or more of the attacking unit’s attacks.

1CP

Illuminating Fire

Battle TacticYour Shooting phase, just after a **RAVENWING** unit from your army has selected its targets.

Select one enemy unit within 12" of your unit that was selected as the target of one or more of the attacking unit’s attacks. Until the end of the phase, each time a friendly DEATHWING unit makes an attack that targets that enemy unit, add 1 to the Wound roll.

Epic Hero · Character · Mounted · Vehicle · Aircraft · Fly · Grenades · RavenwingFull rule ▾

Target: That RAVENWING unit.

Charge

1CP

Knights of Iron

Strategic PloyYour Movement phase or your Charge phase.

Until the end of the phase, each time a model in your unit makes a Normal, Advance or Charge move, it can move horizontally through terrain features.

Epic Hero · Character · Mounted · Vehicle · Aircraft · Fly · Grenades · RavenwingFull rule ▾

Target: One RAVENWING unit from your army.

2CP

Inescapable Wrath

Strategic PloyEnd of your opponent’s Charge phase.

Your unit now declares a charge that only targets one or more of those enemy units, and you resolve that charge.

Epic Hero · Character · Infantry · Walker · Psyker · Terminator · Grenades · DeathwingFull rule ▾

Target: One DEATHWING INFANTRY or DEATHWING WALKER unit from your army that is within 6" of one or more enemy units and would be eligible to declare a charge against one or more of those enemy units if it were your Charge phase.

Restrictions: Note that even if this charge is successful, your unit does not receive any Charge bonus this turn.

Fight

1CP

Overpowering Exaction

Strategic PloyCommand phase or the start of the Fight phase.

Select one enemy unit within Engagement Range of your unit. That enemy unit must take a Battle‑shock test. When doing so, if your unit has the DEATHWING or RAVENWING keyword, subtract 1 from the result.

Epic Hero · Character · Infantry · Mounted · Vehicle · Monster · Aircraft · Psyker · Terminator · Fly · Grenades · Adeptus AstartesFull rule ▾

Target: One ADEPTUS ASTARTES unit from your army.

Restrictions: You can only use this Stratagem once per battle round.

1CP

Armour of Contempt

Battle TacticYour opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.

Until the attacking unit has finished making its attacks, each time an attack targets your unit, worsen the Armour Penetration characteristic of that attack by 1.

Epic Hero · Character · Infantry · Mounted · Vehicle · Monster · Aircraft · Psyker · Terminator · Fly · Grenades · Adeptus AstartesFull rule ▾

Target: One ADEPTUS ASTARTES unit from your army that was selected as the target of one or more of the attacking unit’s attacks.

1CP

Strength in Unity

Battle TacticFight phase, just after an enemy unit has selected its targets.

If that enemy unit is within Engagement Range of one or more RAVENWING units from your army, until the end of the phase, each time a model in that enemy unit makes an attack, subtract 1 from the Hit roll. If that enemy unit is within Engagement Range of one or more DEATHWING units from your army, until the end of the phase, each time a model in that enemy unit makes an attack, if the Strength characteristic of that attack is greater than the Toughness characteristic of the target, subtract 1 from the Wound roll.

Epic Hero · Character · Infantry · Mounted · Vehicle · Monster · Aircraft · Psyker · Terminator · Fly · Grenades · Adeptus AstartesFull rule ▾

Target: One ADEPTUS ASTARTES unit from your army that was selected as the target of one or more of the attacking unit’s attacks.

Restrictions: A unit cannot be targeted by this and the Armour of Contempt Stratagem in the same phase.

Enhancements

4

EnhancementPtsWhat it does
Calibanite Armaments15ADEPTUS ASTARTES model only. Add 1 to the Damage characteristic of the bearer’s melee weapons.
Lord of the Hunt15RAVENWING model only. The bearer’s unit is eligible to shoot and declare a charge in a turn in which it Fell Back and you can re‑roll Desperate Escape tests taken for models in the bearer’s unit.
Stalwart Champion15CAPTAIN, CHAPLAIN or LIEUTENANT model only. While the bearer’s unit is not Battle‑shocked, add 1 to the Objective Control characteristic of models in the bearer’s unit.
Fulgus Magna20DEATHWING model only. Once per battle, at the end of your opponent’s turn, if the bearer’s unit is not within Engagement Range of one or more enemy units, the bearer can use this Enhancement. If it does, remove the bearer’s unit from the battlefield and place it into Strategic Reserves.