Datasheets/White Scars/Spearpoint Task Force
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Spearpoint Task Force

White Scars detachment

Spearpoint Task Force

The White Scars are masters of high‐speed tactics and hit‐and‐run warfare. They do battle on the move and from the saddle, outwitting their enemies with breakneck mano…

32.1%
win rate
28
games
1%
faction share

Detachment ability

always on · no CP

Storm-swift Onslaught

ADEPTUS ASTARTES units from your army are eligible to declare a charge in a turn in which they Advanced or Fell Back.

Full wording ▾

The White Scars are masters of high‐speed tactics and hit‐and‐run warfare. They do battle on the move and from the saddle, outwitting their enemies with breakneck manoeuvres and melting away one moment only to crash home with bone‐crushing force the next.

Detachment ability

always on · no CP

Wrath of the First Khan

At the end of the Fight phase, if a SUBODEN KHAN unit from your army destroyed one or more enemy units this phase and is not within Engagement Range of one or more enemy units, that unit can make a Normal move of up to 6".

Full wording ▾

As swift and violent as a raging tempest, Suboden Khan drives into and through the heart of the enemy like a thrust lance.

Stratagems

6 · every one costs 1 CP

Battle Tactic 4Strategic Ploy 2

Movement

1CP

Mobile Lethality

Battle TacticYour Movement phase.

Until the end of the turn, your unit is eligible to shoot in a turn in which it Advanced or Fell Back.

Epic Hero · Character · Infantry · Mounted · Grenades · Adeptus AstartesFull rule ▾

Target: One ADEPTUS ASTARTES unit from your army.

1CP

Hunter’s Instincts

Strategic PloyYour opponent’s Movement phase, just after an enemy unit ends a Normal, Advance or Fall Back move.

Your unit can make a Normal move of up to 6".

Epic Hero · Character · Infantry · Mounted · GrenadesFull rule ▾

Target: One ADEPTUS ASTARTES INFANTRY unit or ADEPTUS ASTARTES MOUNTED unit from your army that is within 8" of that enemy unit. You cannot target a unit that is within Engagement Range of one or more enemy units.

Shooting

1CP

Armour of Contempt

Battle TacticYour opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.

Until the attacking unit has finished making its attacks, each time an attack targets your unit, worsen the Armour Penetration characteristic of that attack by 1.

Epic Hero · Character · Infantry · Mounted · Grenades · Adeptus AstartesFull rule ▾

Target: One ADEPTUS ASTARTES unit from your army that was selected as the target of one or more of the attacking unit’s attacks.

1CP

Evasive Manoeuvres

Battle TacticYour opponent’s Shooting phase, just after an enemy unit has selected its targets.

Until the end of the phase, each time an attack targets your unit, subtract 1 from the Wound roll.

Epic Hero · Character · Mounted · Vehicle · Fly · GrenadesFull rule ▾

Target: One ADEPTUS ASTARTES MOUNTED or ADEPTUS ASTARTES FLY VEHICLE unit from your army that was selected as the target of one or more of the attacking unit’s attacks.

Fight

1CP

Armour of Contempt

Battle TacticYour opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.

Until the attacking unit has finished making its attacks, each time an attack targets your unit, worsen the Armour Penetration characteristic of that attack by 1.

Epic Hero · Character · Infantry · Mounted · Grenades · Adeptus AstartesFull rule ▾

Target: One ADEPTUS ASTARTES unit from your army that was selected as the target of one or more of the attacking unit’s attacks.

1CP

Spear Thrust and Sabre Swing

Battle TacticFight phase.

Select either the [LANCE] or [LETHAL HITS] ability. Until the end of the phase, melee weapons equipped by models in your unit have the selected ability. If it is a MOUNTED unit, until the end of the phase, melee weapons equipped by models in your unit have the [LANCE] and [LETHAL HITS] abilities instead.

Epic Hero · Character · Infantry · Mounted · Grenades · Adeptus AstartesFull rule ▾

Target: One ADEPTUS ASTARTES unit from your army that has not been selected to fight this phase.

1CP

Withdraw and Regroup

Strategic PloyEnd of your opponent’s Fight phase.

Remove your unit from the battlefield and place it into Strategic Reserves.

Epic Hero · Character · Mounted · Vehicle · Fly · GrenadesFull rule ▾

Target: One ADEPTUS ASTARTES MOUNTED or ADEPTUS ASTARTES FLY VEHICLE unit from your army that is not within Engagement Range of one or more enemy units.

Enhancements

4

EnhancementPtsWhat it does
Spearpoint Paragon25ADEPTUS ASTARTES model only. Improve the Strength and Armour Penetration characteristics of the bearer’s melee weapons by 1. Each time the bearer ends a Charge move, until the end of the turn, improve the Strength and Armour Penetration characteristics of the bearer’s melee weapons by 2 instead.
Stormseers' Wisdom15ADEPTUS ASTARTES model only. While the bearer is leading a unit, you can re‐roll Advance rolls made for that unit.
Hunter’s Eye20ADEPTUS ASTARTES model only. Ranged weapons equipped by models in the bearer’s unit have the [SUSTAINED HITS 1] and [IGNORES COVER] abilities.
Chogorian Huntmaster25ADEPTUS ASTARTES MOUNTED model only. If the bearer’s unit is in Strategic Reserves, for the purposes of setting up that unit on the battlefield, treat the current battle round number as being one higher than it actually is.