Blood Legion

Legiones Daemonica detachment

Blood Legion

The daemons of Khorne are physical manifestations of rage, hate and the desperate need to shed blood. For as long as their physical forms remain in realspace, they wil…

58.6%
win rate
350
games
30%
faction share

Detachment ability

always on · no CP

Murdercall

In your opponent's movement phase, each time an enemy unit (excluding AIRCRAFT) ends a move within 8" of one or more LEGIONES DAEMONICA KHORNE units from your army, one of those LEGIONES DAEMONICA KHORNE units can make a surge move of up to D6".'

Full wording ▾

The daemons of Khorne are physical manifestations of rage, hate and the desperate need to shed blood. For as long as their physical forms remain in realspace, they will never cease their murderous rampage.

Detachment ability

always on · no CP

Blood Tainted

At the end of a phase in which a LEGIONES DAEMONICA KHORNE unit from your army destroyed an enemy unit that was within range of an objective marker at the start of the phase, if your unit has a higher Level of Control over that objective marker, that objective marker remains under your control until your opponent’s Level of Control over that objective marker is greater than yours at the end of a phase.

Full wording ▾

Lifeblood spilt by the daemons of Khorne is tainted by their infernal touch, staining the ground dark with murder. 

Stratagems

6

Strategic Ploy 5Battle Tactic 1

Movement

1CP

Gore-hungry Onslaught

Strategic PloyYour Movement phase or your Charge phase.

Until the end of the phase, each time a model in your unit makes a move, it can move through terrain features.

Epic Hero · Character · Infantry · Mounted · Beast · Monster · Fortification · Fly · KhorneFull rule ▾

Target: One LEGIONES DAEMONICA KHORNE unit from your army.

2CP

Fool’s Flight

Strategic PloyYour opponent’s Movement phase, when an enemy unit ends a **fall‑back move**.

Declare a charge with your unit. When selecting charge targets, you can only select enemy units that made a fall‑back move this phase and are within the maximum distance.

Epic Hero · Character · Infantry · Mounted · Beast · Monster · Fortification · Fly · KhorneFull rule ▾

Target: One friendly unengaged LEGIONES DAEMONICA KHORNE unit that is within 6" of that enemy unit.

Shooting

1CP

Skulls Beget Blood

Strategic PloyYour Shooting phase.

Select one enemy unit that is not within Engagement Range of one or more units from your army and is within 8" of and visible to your unit. Roll six D6: for each 4+, that enemy unit suffers 1 mortal wound.

Epic Hero · Character · Infantry · Mounted · KhorneFull rule ▾

Target: One LEGIONES DAEMONICA KHORNE INFANTRY or LEGIONES DAEMONICA KHORNE MOUNTED unit from your army (excluding units that Fell Back this turn) that is not within Engagement Range of one or more enemy units.

1CP

Sheathed In Brass

Battle TacticYour opponent’s Shooting phase, just after an enemy unit has selected its targets.

Until the end of the phase, models in your unit have a Save characteristic of 3+.

Epic Hero · Character · Infantry · Mounted · Beast · Monster · Fortification · Fly · KhorneFull rule ▾

Target: One LEGIONES DAEMONICA KHORNE unit from your army that was selected as the target of one or more of the attacking unit’s attacks.

Charge

1CP

Gore-hungry Onslaught

Strategic PloyYour Movement phase or your Charge phase.

Until the end of the phase, each time a model in your unit makes a move, it can move through terrain features.

Epic Hero · Character · Infantry · Mounted · Beast · Monster · Fortification · Fly · KhorneFull rule ▾

Target: One LEGIONES DAEMONICA KHORNE unit from your army.

1CP

Blood Begets Skulls

Strategic PloyYour Charge phase.

Until the end of the phase, your unit is eligible to declare a charge in a turn in which it Advanced.

Epic Hero · Character · Infantry · Mounted · Beast · Monster · Fortification · Fly · KhorneFull rule ▾

Target: One LEGIONES DAEMONICA KHORNE unit from your army that has not been selected to charge this phase.

Fight

1CP

Wrath Undeniable

Strategic PloyFight phase, just after an enemy unit has selected its targets.

Until the end of the phase, each time a model in your unit is destroyed by a melee attack, if that model has not fought this phase, roll one D6: on a 4+, do not remove the destroyed model from play; it can fight after the attacking unit has finished making its attacks, and is then removed from play.

Epic Hero · Character · Infantry · Mounted · Beast · Monster · Fortification · Fly · KhorneFull rule ▾

Target: One LEGIONES DAEMONICA KHORNE unit from your army that was selected as the target of one or more of the attacking unit’s attacks.

Enhancements

4

EnhancementPtsWhat it does
Slaughterthirst (Aura)25LEGIONES DAEMONICA KHORNE model only. While a friendly LEGIONES DAEMONICA KHORNE unit (excluding MONSTERS) is within 6" of the bearer, weapons equipped by models in that unit have the [LANCE] ability.
Fury’s Cage20LEGIONES DAEMONICA KHORNE MONSTER model only. Each time the bearer is selected to fight, it can use this Enhancement. If it does, the bearer suffers D3+1 mortal wounds, and until the end of the phase, each time it makes an attack, you can re‑roll the Hit roll and you can re‑roll the Wound roll.
Brazenmaw15LEGIONES DAEMONICA KHORNE model only. Add 2 to Charge rolls made for the bearer’s unit.
Gateway Unto Damnation10LEGIONES DAEMONICA KHORNE MONSTER model only. The bearer’s Deadly Demise ability inflicts mortal wounds on a D6 roll of 2+ instead of on a 6. In addition, if the bearer has destroyed one or more enemy units this battle, the bearer has the Deadly Demise D3+3 ability, instead of any other Deadly Demise ability on its datasheet.