Datasheets/Orks/Wurrband
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Wurrband

Orks detachment

Wurrband

<i>Surrounded by mobs of excitable Orks, Weirdboyz’ shamanic powers build to spectacular phenomena.</i>

Detachment ability

always on · no CP

Powers of da Waaagh!

Friendly <k>Orks Psyker</k> models’ <k>[Psychic]</k> attacks have:
<ul><li>+1 <b>S</b>.</li><li>+1 <b>S</b> for every 5 models in this unit (or embarked within this model).</li></ul>
Friendly <k>Orks Psyker</k> models have the following <b>psychic abilities</b>:

<b>Roar of Mork (psychic level 1):</b> In your Movement phase, if this unit is not <b>battle-shocked</b>, you can make a <b>psychic roll</b> for this unit by rolling one D6. If you do:
<ul><li>On a 1, this unit is <b>battle-shocked</b>.</li><li>Select one enemy unit (excluding <k>Monster/Vehicle</k> units) within 12" of this unit. That enemy unit makes a <b>battle-shock roll</b>, with -1 from that <b>battle-shock roll</b> for every 10 models in this unit.</li></ul>

<b>Visions of Violence (psychic level 1):</b> At the start of the Fight phase, if this unit is not <b>battle-shocked</b>, you can make a <b>psychic roll</b> for this unit by rolling one D6. If you do: </>
<ul><li>On a 1, this unit is <b>battle-shocked</b>.</li><li>This unit has <b>Fights First</b>.</li></ul>

Full wording ▾

<i>Surrounded by mobs of excitable Orks, Weirdboyz’ shamanic powers build to spectacular phenomena.</i>

Enhancements

3

EnhancementPtsWhat it does
'Eadbanger15<k>Orks Psyker</k> model only. This model has the following weapon.
Da Krunch10<k>Orks Psyker</k> model only. This model has the following weapon.
Warphead25<k>Orks Psyker</k> model only. This model: <ul><li>Has <b>psyker level 2</b>.</li> <li>Has <b>Deadly Demise D6</b>.</li> <li>Can re-roll <b>psychic rolls</b>.</li></ul>