Datasheets/Orks/Wreckas
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Wreckas

Orks detachment

Wreckas

<i>Whether piratical or merely larcenous, Orks with an eye for loot react forcefully to rival claims.</i>

Detachment ability

always on · no CP

Wreckin’ and Lootin’

In your Shooting phase, when a friendly <k>Breaka Boyz/Flash Gitz/Tankbustas</k> unit is <b>selected to shoot</b>, if any of the following apply, that unit’s attacks can re-roll <b>hit rolls</b> of 1: <ul><li>That unit is within range of an <b>objective</b>.</li> <li>The target of that attack is within range of an <b>objective</b>.</li></ul>

Full wording ▾

<i>Whether piratical or merely larcenous, Orks with an eye for loot react forcefully to rival claims.</i>

Stratagems

3 · every one costs 1 CP

Shooting

1CP

Drive-By Bustin’

Your Shooting phase, when a friendly <k>Orks Transport</k> unit is <b>selected to shoot</b>.

Your unit’s ranged attacks with weapons selected for the <b>Firing Deck</b> ability have +1 to <b>hit rolls</b>.

Walker · Vehicle · Monster · Titanic · Fortification · Psyker · Orks · TransportFull rule ▾

Target: That <k>Orks Transport</k> unit.

1CP

Grab It

Your Shooting phase, when a friendly <b>unengaged</b> <k>Breaka Boyz/Flash Gitz/Tankbustas</k> unit has shot.

<ul><li>Your unit can make a <b>normal move</b> of up to 6", and must end that move within range of an <b>objective</b>.</li> <li>Your unit is <u>not</u> <b>eligible to declare a charge</b> until the end of the turn.</li></ul>

InfantryFull rule ▾

Target: That <k>Breaka Boyz/Flash Gitz/Tankbustas</k> unit.

1CP

Gun-crazy Show-offs

Your opponent’s Shooting phase, when an enemy unit has shot.

Your unit shoots using <b>normal shooting</b>, but while doing so your unit can only target that enemy unit.

InfantryFull rule ▾

Target: One friendly <k>Flash Gitz/Tankbustas</k> unit hit by those attacks.

Enhancements

2

EnhancementPtsWhat it does
Kaptin's Hat25<k>Big Mek/Warboss Infantry</k> model only. When both players have deployed their armies, you can redeploy up to three friendly <k>Orks Infantry</k> units. When doing so, you can set those units up in <b>strategic reserves</b>, regardless of how many units are already in <b>strategic reserves</b>.
Supa-snazz Dakka (Upgrade)20<k>Flash Gitz</k> unit only. This unit’s Snazzgun weapons have <k>[Rapid Fire 1]</k>.