Datasheets/Orks/War Horde
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War Horde

Orks detachment

War Horde

<i>Joyously anarchic and recklessly destructive, all Orks eagerly get stuck in to every fight. </i>

Detachment ability

always on · no CP

Get Stuck In

Friendly <k>Orks</k> units’ melee attacks have <k>[Sustained Hits 1]</k>.

Full wording ▾

<i>Joyously anarchic and recklessly destructive, all Orks eagerly get stuck in to every fight. </i>

Stratagems

6 · every one costs 1 CP

Movement

1CP

Fungus-fuel Injection

Your Movement phase, when a friendly <k>Orks mounted/vehicle</k> unit is <b>selected to move</b>.

Your unit has +2" <b>M</b>.

Epic Hero · Character · Mounted · Walker · Vehicle · Monster · Aircraft · Titanic · Fortification · Psyker · Fly · Smoke · OrksFull rule ▾

Target: That <k>Orks Mounted/Vehicle</k> unit.

Shooting

1CP

Close-range Dakka

Your Shooting phase, when a friendly <k>Orks</k> unit is <b>selected to shoot</b>.

Your unit’s ranged attacks have: <ul><li><k>[Rapid Fire 1]</k>.</li> <li><u>Or:</u> If that attack already has <k>[Rapid Fire]</k>, +1 to the value of that <k>[Rapid Fire]</k> (e.g. <k>[Rapid Fire 1]</k> becomes <k>[Rapid Fire 2]</k>).</li></ul>

Epic Hero · Character · Infantry · Mounted · Walker · Vehicle · Monster · Aircraft · Titanic · Fortification · Psyker · Fly · Smoke · OrksFull rule ▾

Target: That <k>Orks</k> unit.

Fight

1CP

Hit ’Em Harder

Fight phase, when a friendly <k>Orks</k> unit is selected to fight.

Your unit’s melee attacks have <k>[Lethal Hits]</k>.

Epic Hero · Character · Infantry · Mounted · Walker · Vehicle · Monster · Aircraft · Titanic · Fortification · Psyker · Fly · Smoke · OrksFull rule ▾

Target: That <k>Orks</k> unit.

1CP

Mow ’Em Down

Fight phase, when a friendly <k>Orks</k> <k>Vehicle</k> unit (excluding <k>Walker</k> units) that made a <b>charge move</b> this turn is <b>selected to fight</b>.

Your unit’s melee attacks have: <ul><li><k>[Cleave 1]</k>.</li> <li><u>Or:</u> If that attack already has <k>[Cleave]</k>, +1 to the value of that <k>[Cleave]</k> (e.g. <k>[Cleave 1]</k> becomes <k>[Cleave 2]</k>).</li></ul>

Epic Hero · Character · Mounted · Walker · Vehicle · Monster · Aircraft · Titanic · Fortification · Psyker · Fly · Smoke · OrksFull rule ▾

Target: That <k>Orks Vehicle</k> unit.

1CP

Orks Is Never Beaten

Fight phase, when an enemy unit targets a friendly <k>Orks</k> unit (excluding <k>Titanic</k> units).

When a model in your unit is <b>destroyed</b>, if your unit has not been <b>selected to fight</b> this phase, roll one D6, with +1 to that roll if your unit is <b>riled up</b>: <ul><li>On a 4+, do not remove that model from the battlefield. When your unit has fought, or at the end of the phase (whichever comes first), that model is removed from the battlefield.</li></ul>

Epic Hero · Character · Infantry · Mounted · Walker · Vehicle · Monster · Aircraft · Titanic · Fortification · Psyker · Fly · Smoke · OrksFull rule ▾

Target: That <k>Orks</k> unit.

Other

1CP

Breakin’ Heads

Any phase, when a friendly <b>attached</b> <k>Orks Infantry</k> unit becomes <b>battle‑shocked</b>.

Roll one D3: <ul><li>Your unit suffers a number of <b>mortal wounds</b> equal to the result.</li> <li>Your unit is no longer <b>battle‑shocked</b>.</li></ul>

Epic Hero · Character · Infantry · Psyker · Fly · Smoke · OrksFull rule ▾

Target: That <k>Orks infantry</k> unit. You can target that unit with this <b>stratagem</b> even though it is <b>battle-shocked</b>.

Enhancements

4

EnhancementPtsWhat it does
Da Boss is Watchin'25<k>Orks</k> model only. (Once per battle, per army) In your Movement phase, you can use this ability. If you do, this unit is <b>riled up</b> until the start of your next turn.
Follow Me Ladz20<k>Orks</k> model only. This unit has +2" <b>M</b>.
Headwoppa's Killchoppa15<k>Orks</k> model only. If this unit made a <b>charge move</b> this turn, this model’s melee attacks have +1 <b>AP</b>.
Kunnin’ But Brutal20<k>Orks</k> model only. When this unit is selected to make a <b>fall-back move</b>, that <b>fall-back move</b> does not prevent this unit from being <b>eligible to shoot/declare a charge</b>.