
Orks detachment
Bully Boyz
<i>Nobz have a position of dominance to maintain, and do so in vicious eruptions of violence.</i>
Detachment ability
always on · no CP
Displays of Savagery
Friendly <k>Meganobz/Nobz</k> units’ melee attacks have <k>[Sustained Hits 1]</k>.
Full wording ▾
<i>Nobz have a position of dominance to maintain, and do so in vicious eruptions of violence.</i>
Stratagems
3 · every one costs 1 CP
Shooting
Armed To Da Teef
Your Shooting phase or the Fight phase, when a friendly <k>Meganobz/Nobz</k> unit is <b>selected to attack</b>.Your unit’s attacks can: <ul><li>Re-roll <b>hit rolls</b> of 1.</li> <li>If your unit is <b>riled up</b>, re-roll <b>hit rolls</b>.</li></ul>
Hulking Brutes
Your opponent’s Shooting phase, when an enemy unit targets a friendly <k>Meganobz/Nobz</k> unit.Ranged attacks that target your unit with a <b>S</b> greater than your unit’s <b>T</b> have -1 to <b>wound rolls</b>.
Fight
Armed To Da Teef
Your Shooting phase or the Fight phase, when a friendly <k>Meganobz/Nobz</k> unit is <b>selected to attack</b>.Your unit’s attacks can: <ul><li>Re-roll <b>hit rolls</b> of 1.</li> <li>If your unit is <b>riled up</b>, re-roll <b>hit rolls</b>.</li></ul>
Too Arrogant to Die
Fight phase, when an enemy unit targets a friendly <k>Meganobz/Nobz</k> unit.When a model in your unit is <b>destroyed</b>, if your unit has not been <b>selected to fight</b> this phase, roll one D6, with +1 to that roll if your unit is <b>riled up</b>: <ul><li>On a 4+, do not remove that model from the battlefield. When your unit has fought, or at the end of the phase (whichever comes first), that model is removed from the battlefield.</li></ul>
Enhancements
2

